brataccas 0 Posted September 1, 2005 Ive finally finished my OFP2 (game2) addon thx to Oyman I would never of got it released in the first place, I explain everything in the readme and if you are wondering no I did not hack BIS servers I (with some help) made the model from scratch and made the textures out of bits of gamespot ofp2 pics addon (and sample mission test included) ftp://www.gamezone.cz:8021/ofpd/unofaddons2/OFP2busstop(1).rar pics: The sign is back to front in this pic this has been fixed Share this post Link to post Share on other sites
Hornet85 0 Posted September 1, 2005 nice Brataccas  : Share this post Link to post Share on other sites
Metalmalte 0 Posted September 1, 2005 yeah, no we don't need to buy it Share this post Link to post Share on other sites
eestikas88 0 Posted September 1, 2005 make some OFP2 units too Share this post Link to post Share on other sites
Sluganda 0 Posted September 1, 2005 Now with this addon we don´t need any OFP2 relase Share this post Link to post Share on other sites
brataccas 0 Posted September 1, 2005 lol ill be making the ofp2 humvee next and have a go at the houses Share this post Link to post Share on other sites
Hornet85 0 Posted September 1, 2005 brat try to make the soldier Share this post Link to post Share on other sites
brataccas 0 Posted September 1, 2005 fat chance, thats my worst weakness I cant make infantry or texture them Share this post Link to post Share on other sites
eestikas88 0 Posted September 1, 2005 for the hummer: make textures more green and add a bit dirt Share this post Link to post Share on other sites
olemissrebel 0 Posted September 1, 2005 howabout you just make the houses...they are what we are lacking in OFP, we have plenty of humvees Share this post Link to post Share on other sites
DBR_ONIX 0 Posted September 1, 2005 Aye, theirs already hummers that look like that Making a new soldier model woul be good, but yeh, it is kinda hard New, decently LODed buildings are missing, and would be good thought Very.. imaganitive addon, anyway - Ben Share this post Link to post Share on other sites
Marcus4 0 Posted September 2, 2005 ummm one thing i dont uderstand (slep me if u think this is dumb) this addon is for ofp2? how can it be>? Share this post Link to post Share on other sites
Hornet85 0 Posted September 2, 2005 no its mayde to look like a addon from OFP2 not for OFP2 Share this post Link to post Share on other sites
DBR_ONIX 0 Posted September 2, 2005 Yeh, thats exactly what confused me when Brat first mentioned it on MSN.. Finaly worked out it's an addon that looks like OFP2, for OFP1 - Ben Share this post Link to post Share on other sites
brataccas 0 Posted September 2, 2005 ummm one thing i dont uderstand (slep me if u think this is dumb) this addon is for ofp2? how can it be>? marcus look here at this pic this will explain everything http://www.gamespot.com/pc....page=10 Share this post Link to post Share on other sites
Sepe 1 Posted September 2, 2005 When is someone going to script the OFP2 AI? That wouldn't be bad after all, just got my squad killed when playing around on the flooded New Ocean City. No, not because the enemies shot 'em. No, not because a giant mouse trampled over them. But... Ahem, yes, they decided to crawl in waist-deep water Share this post Link to post Share on other sites
Big Dawg KS 6 Posted September 2, 2005 When is someone going to script the OFP2 AI?That wouldn't be bad after all, just got my squad killed when playing around on the flooded New Ocean City. No, not because the enemies shot 'em. No, not because a giant mouse trampled over them. But... Ahem, yes, they decided to crawl in waist-deep water Well aside from the fact that is impossible due to engine limitations and the huge amount of required resources, we don't even know what OFP2 AI will be like, therefore we obviously simulate them... And I realize your AI might be a bit suicidal near water, but you can make a script to fix that, force them to stand when in water, so they won't go prone unless forced prone by getting their legs all shot/beat up... Share this post Link to post Share on other sites
olemissrebel 0 Posted September 3, 2005 umm, who the hell would do all of that when you can just type into their init line (this setunitpos "up" ) without the "()" of course Share this post Link to post Share on other sites
Big Dawg KS 6 Posted September 3, 2005 umm, who the hell would do all of that when you can just type into their init line (this setunitpos "up" ) without the "()" of course People who find making scripts very very very very easy.... Share this post Link to post Share on other sites
olemissrebel 0 Posted September 4, 2005 the point is you dont need a script for it, it's built in the game. Share this post Link to post Share on other sites
Big Dawg KS 6 Posted September 4, 2005 the point is you dont need a script for it, it's built in the game. Um, not really, AI won't automatically stand while in water. Share this post Link to post Share on other sites
olemissrebel 0 Posted September 4, 2005 yes, but you cant very well make a script that reminds them to keep their head above water & not drown, as most people tend to do in real life. you can, however, with a code from BIS, simply add "this setunitpos "up" " & they won't drown. tada, why make a script when you don't need one? too many scripts cause lag my friend. Share this post Link to post Share on other sites
Big Dawg KS 6 Posted September 6, 2005 yes, but you cant very well make a script that reminds them to keep their head above water & not drown, as most people tend to do in real life. you can, however, with a code from BIS, simply add "this setunitpos "up" " & they won't drown. tada, why make a script when you don't need one? too many scripts cause lag my friend. Um yes you can make a script that does that. Share this post Link to post Share on other sites
Sniperwolf572 758 Posted September 6, 2005 Nice addon, anyways we know who works on Game2 Share this post Link to post Share on other sites