.kju 3245 Posted August 13, 2005 hello well there are only very few tuts out there about visitor and i couldnt find any valueable info about this feature of visitor. so the initial situation is: i do have the main textures (Berghoffs 1024 textures from nogova) and like to update nogova with them. can visitor make me the transitions ~ at all ? ~ in a way which would be desired (to have the 'same' like in the current nogova) ? ~ and how is that done ? ~ or is there just the old photoshop way ? thanks for any suggestions you will benefit for em Share this post Link to post Share on other sites
Planck 1 Posted August 13, 2005 Visitor makes the transitional textures automatically. If you put down a large rectangular area of one texture, then put down a smaller rectangular area of the second texture in the middle of the first area, then, when you save, Visitor will also save any transitional textures for those two textures. You need to have the two original textures in the same folder as your island file. The transitional textures will be saved there as well. Planck Share this post Link to post Share on other sites
.kju 3245 Posted August 13, 2005 thanks a lot for the help Planck ! Share this post Link to post Share on other sites
.kju 3245 Posted August 13, 2005 next problem  1. start visitor 2. new project 3. load bulldozer (successful) 4. load noe.wrp Quote[/b] ]landscape dimensions 4190016x4190016 not power of 2 help  edit: couldnt find anything useful via search ... edit2: after some more search: we tried. load visitor, new project, connect bulldozer, load wrp - error message, reload bulldozer with -window param ... yet application crashes ... if someone is able to load noe.wrp just fine, we could send you the one with different textures ... Share this post Link to post Share on other sites
berghoff 11 Posted August 15, 2005 Try reading this Share this post Link to post Share on other sites
.kju 3245 Posted August 15, 2005 thanks again Berghoff Share this post Link to post Share on other sites