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.kju

automatically create transitions with visitor

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hello smile_o.gif

well there are only very few tuts out there about visitor and i couldnt find any valueable info about this feature of visitor.

so the initial situation is:

i do have the main textures (Berghoffs 1024 textures from nogova) and like to update nogova with them.

can visitor make me the transitions

~ at all ?

~ in a way which would be desired (to have the 'same' like in the current nogova) ?

~ and how is that done ?

~ or is there just the old photoshop way ?

thanks for any suggestions smile_o.gif

you will benefit for em wink_o.gif

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Visitor makes the transitional textures automatically.

If you put down a large rectangular area of one texture, then put down a smaller rectangular area of the second texture in the middle of the first area, then, when you save, Visitor will also save any transitional textures for those two textures.

You need to have the two original textures in the same folder as your island file.

The transitional textures will be saved there as well.

Planck

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thanks a lot for the help Planck !

thumbs-up.gifnotworthy.gifthumbs-up.gif

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next problem  huh.gif

1. start visitor

2. new project

3. load bulldozer (successful)

4. load noe.wrp

Quote[/b] ]landscape dimensions 4190016x4190016 not power of 2

help  icon_rolleyes.gif

edit: couldnt find anything useful via search ...

edit2: after some more search:

we tried. load visitor, new project, connect bulldozer, load wrp - error message, reload bulldozer with -window param ...

yet application crashes ... banghead.gif

if someone is able to load noe.wrp just fine, we could send you the one with different textures ... notworthy.gif

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thanks again Berghoff thumbs-up.gif

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