TrevorOfCrete 0 Posted July 25, 2005 in OFP2 i would like to see The ability to move around veicles freely, with also new animations of climbing into them properly ie. actually opeing the door and getting in Medics whos task is to patch you up. With corpsmen that actually take you away, could also be used in multiplayer alwasy being ai so no one has to be bored alot bigger presence of civilians large on going multiplayer campaigns, as seen in games like WW2 online etc... the islands in OFP 1 like nogova are large enough to support this we just need bigger and faster servers,hmmmm maybe some sort of SUPER COMPUTER!!! shooting guns alot harder so not as many kills/deaths, adds more realism Better aircraft realism Better effect of crashes fully destructible terrain, so we can street fight properly by blowing walls out to go from house to house... while im at it larger urbam areas, and please please make going in buildings easier Share this post Link to post Share on other sites
gandalf the white 0 Posted July 25, 2005 ***** !!! did you even bothered to do some background research? articles? press release? have you even SEEN the shots of Game2 that are available before you posted this?! EDIT: in OFP2 i would like to see uhoh... The ability to move around veicles freely, with also new animations of climbing into them properly ie. actually opeing the door and getting in All of that will be in (maybe even in Armed Assault) Medics whos task is to patch you up. With corpsmen that actually take you away, could also be used in multiplayer alwasy being ai so no one has to be bored Dunno, being discussed, could be done with scripts alot bigger presence of civilians there will be fecking THOUSANDS of civillians on a 500 km˛ MAP! (not island) , furthermore, you can ask each individual civillian if they saw the enemy, if they answer? depends, if you butchered half of their village on your last visit i'm sure they wont. large on going multiplayer campaigns, as seen in games like WW2 online etc... the islands in OFP 1 like nogova are large enough to support this we just need bigger and faster servers,hmmmm maybe some sort of SUPER COMPUTER!!! Ever heard of Capture the island? that's OFP1 technology you're talking about! shooting guns alot harder so not as many kills/deaths, adds more realism That's what the "config" is for, changes the recoil/sway per weapon / mod. Better aircraft realism dúh... Better effect of crashes fecking dúh!!! fully destructible terrain, so we can street fight properly by blowing walls out to go from house to house... while im at it Destructable terrain: no destructable houses: yes larger urbam areas, and please please make going in buildings easier In exchange for all those effects they made all buildings non-enterable, also, collision detection got removed, as hacks would certainly appear, you can now walk trough walls in the original game . ....what a waste of breath ... never.. EVEr... fecking EVER ask stuff like that AGAIN! Share this post Link to post Share on other sites
TrevorOfCrete 0 Posted July 25, 2005 firstly i didnt ask nothing, secondly by ongoing online campaigns i didnt mean like CTI, i mean like a proper ongoing battle, where people can come and play and leave at leisure and join into an ongoing war that could last months, maybe even years! And thirdly chill out, no need to get lary. Share this post Link to post Share on other sites
gandalf the white 0 Posted July 25, 2005 And thirdly chill out, no need to get lary. Dude, I am sorry, but those questions proved you had done WHACK background research, also, the obvious questions like moving in vehicles ? multiple gun positions just annoyed me, after we've been bitching about them for FOUR YEARS do you think they'd even DARE to leave multiple gun positions out of Game2? Look in NGPCG: General, there are some articles there, happy reading! Share this post Link to post Share on other sites
Fork122 0 Posted July 25, 2005 Quote[/b] ]The ability to move around veicles freely, with also new animations of climbing into them properly ie. actually opeing the door and getting in ArmA Thread discussing firing from vehicles Quote[/b] ]Medics whos task is to patch you up. With corpsmen that actually take you away, could also be used in multiplayer alwasy being ai so no one has to be bored Medic Thread Quote[/b] ]alot bigger presence of civilians Civilian Thread Quote[/b] ]shooting guns alot harder so not as many kills/deaths, adds more realism Inaccurate Fire thread Etc,etc,etc... A good thing to remember on the BI Forums is unless your idea is really original or out of the box, someone probably already discussed it Welcome to the BI Forums Share this post Link to post Share on other sites
bravo 6 0 Posted July 25, 2005 you know what.. we are all frustated cause we want ofp2 so badly that we are burning the forums already. There are nothing more to say about ofp2, i chalenge anyone to put new suggestions and good ones if not mentioned before to get new and good ideas/suggestions. Share this post Link to post Share on other sites
TrevorOfCrete 0 Posted July 25, 2005 ok heres one, burn me if its already been mentioned . could we expect to see units such as those dudes who guide aircraft into parking slots, like those dudes who help land helicopters? would be quite cool to see. YES!!! i have another one!!! can we expect to see enemys actually surrendering , that would be really cool Share this post Link to post Share on other sites
bravo 6 0 Posted July 25, 2005 ok heres one, burn me if its already been mentioned . could we expect to see units such as those dudes who guide aircraft into parking slots, like those dudes who help land helicopters? would be quite cool to see. Idea already exists in VBS, so its assumed its in ArmA, YES!!! i have another one!!! can we expect to see enemys actually surrendering , that would be really coolwell i like it, would be cool. ( also Complex ) Share this post Link to post Share on other sites
TrevorOfCrete 0 Posted July 25, 2005 they did it in H&D 2 quite well. i mean if your against a squad of say 30 men, you gun down 28 of them , 2 men remianing, it would be a good effect to see them raisse up with there hands raised and shout "dont schießt wir übergeben" , well if they were german anyway. Share this post Link to post Share on other sites
oyman 0 Posted July 25, 2005 YES!!! i have another one!!! can we expect to see enemys actually surrendering , that would be really cool thats already been done in the newest version of ECP Share this post Link to post Share on other sites
Balschoiw 0 Posted July 25, 2005 Sidenote: Quote[/b] ]"dont schießt wir übergeben" means: "Don´t shoot, we puke" It has to be : "Nicht schießen, wir geben auf" Share this post Link to post Share on other sites
TrevorOfCrete 0 Posted July 25, 2005 hehe, as you can see my german is a little rusty  , dam dodgy translator  anyway whats this ECP, apologies im a dumbass when it comes to things like thiss Share this post Link to post Share on other sites
bravo 6 0 Posted July 25, 2005 ECP --> http://www.ofpec.com/editors/ecfg/ (try it and see if worths) what about some sound effect when tank fire sabot near your ears? could see some trembling too.. Share this post Link to post Share on other sites
TrevorOfCrete 0 Posted July 26, 2005 ok wow thanks yeh that would be very cool. they could also include a heartbeat, just before the enemy attack for an example, sort of like like PGA tiger golf lol Share this post Link to post Share on other sites
Placebo 29 Posted July 26, 2005 Please spend some time reading the press releases, reading previous threads, searching the forums before asking questions or making suggestions Share this post Link to post Share on other sites