Thunderbird 0 Posted June 3, 2005 Great job Btw what are the main differences between a Mi-8 and a Mi-17 ? The name and the engines.. Also the most obvious is that the tail rotor is on the other side OK thanks so no big visual differences between both of them though, a nice addon to repalce BIS Mi-17 Share this post Link to post Share on other sites
lee_h._oswald 0 Posted June 3, 2005 This is AMAZING! Keep up the perfect work! MfG Lee Share this post Link to post Share on other sites
dabitup 0 Posted June 3, 2005 ....I dont know what to say...its just so...beautiful! The news post on OPF.info hit me like a brick wall. keep it up! Share this post Link to post Share on other sites
FerretFangs 0 Posted June 3, 2005 Will any of these have a working nose gun? Share this post Link to post Share on other sites
Stanislav Kozrov 0 Posted June 4, 2005 Great work Can't wait for this summer. Share this post Link to post Share on other sites
Gedis 0 Posted June 4, 2005 oh, if only ofp:r would have multi gunner possitions on helicopters, i think it wouldn't be so hard to do, Soviet Afghan war, mi-8/17 gunship modification, with ags-17 grenade launcher in the nose, pk mg in the back's colapsable doors, and pk mgs on both sides of cargo cabin and 6 rocket laucher pods... well, i'm waiting for this pack! I hope you will make some special special features on this bird... Share this post Link to post Share on other sites
soul_assassin 1750 Posted June 4, 2005 Indeed brilliant work comrades Share this post Link to post Share on other sites
Stanislav Kozrov 0 Posted June 4, 2005 they are really BEAUTIFUL!! btw, Is there any plan to make this? Mi-8 MTB-5 (Mi-17MD) http://www.military.cz/russia/air/helicopters/Mi_8/images/mi17md_1.jpg http://www.army-technology.com/projects/mi8t/images/Mi8t-9.jpg http://www.enemyforces.com/helicopters/mi17md.htm Share this post Link to post Share on other sites
Heatseeker 0 Posted June 4, 2005 Hmmm, east helicopter bases are starting to look like Flashpoint 2 , its hard to believe you do this just has a hobby, i mean these addons look like the same quality of vbs1 ones, maybe even better than some . Share this post Link to post Share on other sites
gandalf the white 0 Posted June 4, 2005 Hmmm, east helicopter bases are starting to look like Flashpoint 2 , its hard to believe you do this just has a hobby, i mean these addons look like the same quality of vbs1 ones, maybe even better than some . let's not give them idea's shall we? great work... truly amazing Share this post Link to post Share on other sites
Thunderbird 0 Posted June 5, 2005 They are so beautiful because they mainly improved the materials Share this post Link to post Share on other sites
-HUNTER- 1 Posted June 5, 2005 Looking really elite the first picture in this topic is allready fully fully elite... I was wondering are you also going to make the CIA Mi-8 that flies arround in aghanistan carrying SF all over the place!? Share this post Link to post Share on other sites
Heatseeker 0 Posted June 5, 2005 They are so beautiful because they mainly improved the materials  ...and because the models look so perfect, and because of all the small details and research, and the amazing texture work, and the nice animations, and the great scripts and efects..... Share this post Link to post Share on other sites
DPS -CCCP- 0 Posted June 5, 2005 Will any of these have a working nose gun? You ask us to disable it? Share this post Link to post Share on other sites
dabitup 0 Posted June 6, 2005 what do you mean? looking extremely beasty!!! Share this post Link to post Share on other sites
Thunderbird 0 Posted June 6, 2005 They are so beautiful because they mainly improved the materials ...and because the models look so perfect, and because of all the small details and research, and the amazing texture work, and the nice animations, and the great scripts and efects..... The effects seem to be FlashFx ones Share this post Link to post Share on other sites
dabitup 0 Posted June 6, 2005 Can/will this chopper be able to transport a UAZ in it? I dont know the capabilities of this helicopter in RL, but can it in-game? Because the MI-26's ramp is too large. (at least...I think. Somebody might be able to get it in there) But dont misunderstand me, I am by no means saying that chopper was bad. It is in fact one of my favorites. thanks. Â Share this post Link to post Share on other sites
DPS -CCCP- 0 Posted June 6, 2005 Can/will this chopper be able to transport a UAZ in it? I dont know the capabilities of this helicopter in RL, but can it in-game? Because the MI-26's ramp is too large. (at least...I think. Somebody might be able to get it in there) But dont misunderstand me, I am by no means saying that chopper was bad. It is in fact one of my favorites. thanks. Â No, you can't transport anything vehicle inside. Moreover, we disable possibility to walk inside cargoroom, because this make the Geometry bad, that cause bad flight model. I hope that BIS fix physics in next OFP;) Share this post Link to post Share on other sites
Big Dawg KS 6 Posted June 6, 2005 @ June 06 2005,06:27)]Can/will this chopper be able to transport a UAZ in it? I dont know the capabilities of this helicopter in RL, but can it in-game? Because the MI-26's ramp is too large. (at least...I think. Somebody might be able to get it in there) But dont misunderstand me, I am by no means saying that chopper was bad. It is in fact one of my favorites. thanks.  No, you can't transport anything vehicle inside. Moreover, we disable possibility to walk inside cargoroom, because this make the Geometry bad, that cause bad flight model. I hope that BIS fix physics in next OFP;) Yea, vit had the same problem with his Mi17/Mi8 pack with the roadyways in the rear of the chopper, thing was extremly unstable in the air and was rear heavy on the ground  its that darn bug in OFP that recognizes a roadway LOD as the ground and stuff... So we just took out the roadyway LOD. Share this post Link to post Share on other sites
dabitup 0 Posted June 6, 2005 uhh...sorry for my ignorance...but what do you guys mean with "roadway LODs" And stuff? thanks. Share this post Link to post Share on other sites
Messiah 2 Posted June 6, 2005 its mod talk... basically a roadway is what it sounds like... its a area in a vehicle, on the ground, in a building etc that opf recognises as being able to be walked on... this is why in some houses, buildings you fall through the roof etc because they have no roadway, i.e they're not recognised as walkable the same can be applied to vehicles, but with certain limitations as they've just discussed Share this post Link to post Share on other sites
belgerot 33 Posted June 6, 2005 Though you won't be able to walk around in these it is not a problem, they look nice enough that even a small batter of bugs could be easily overlooked. Very impressive job on the model as well as the textures, cannot wait to have another great machine in the Russian arsenal Share this post Link to post Share on other sites
DPS -CCCP- 0 Posted June 6, 2005 And one thing that I would notice is excelent work of Laser on pilots, there were 4 different types of pilots. Laser making hard work on them now, so I would thank them a lot:) Share this post Link to post Share on other sites
Heatseeker 0 Posted June 6, 2005 The pilots looks great except for one small thing i also noticed on RHS units, the feet , the feet look strange to say the least, i like the boots on your previous pilots better. Is it not possible to use the BIS civilian boots? Theres some great looking boots there, anyway i hope their feet wont look like that in final version, other than that Laser is doing great work with all his units, maybe even too much . Share this post Link to post Share on other sites