Peter_13 0 Posted April 1, 2005 Here you'll find all you need: http://racc.com.sapo.pt/Mi24_1/ http://racc.com.sapo.pt/Mi24_2/ Share this post Link to post Share on other sites
Tomislav 0 Posted April 1, 2005 here you should find some other nation hinds http://www.helicopassion.com/fr/03/mi24-11.htm http://www.helicopassion.com/fr/03/mi24-01.htm Share this post Link to post Share on other sites
belgerot 33 Posted April 1, 2005 Hehe no worries Firefly I know what you meant, it would be nice to see some different countries for once rather than just Russian and Czech. It is up to Vit if he wants to add more variants to his pack, if he wishes to I could try to provide some information on the Croatian version. Share this post Link to post Share on other sites
Geocider 0 Posted April 1, 2005 Great job VIT! Downloading this instant! If I might make a small request, it would be a chopper without any markings at all, or at least no ones indicating nation. The green one for an example would look fabulous together with the Tonal Jungle SF Released by BAS. Just a suggestion though. Looking forward to update! Share this post Link to post Share on other sites
ag_smith 0 Posted April 1, 2005 One thing that annoys me the most is automatic gear. Everytime I fly low it is down and it looks ridicolous. It only goes up above 50 meters and most of the time it's suicidal attempt to fly that high in combat zone. Please make manually controlled gear in the next version. Also... there're a lot of clipping issues (like with rear gear, upper air intake and exhaust) metal framings are not visible through cockpit glass... many other transparency bugs mentioned previously. The way the chopper sits on the gear... it seems wrong to me, too high... look here. The gun barrels are too long. Another thing... why R-73 AA missiles on a chopper? Why not some kind of AT missile? Just correct this flaws and it's gonna be a nice chopper. Share this post Link to post Share on other sites
pogingwapo 0 Posted April 2, 2005 Here you'll find all you need:http://racc.com.sapo.pt/Mi24_1/ http://racc.com.sapo.pt/Mi24_2/ Thank you Peter for those links. Now the camo issue with Russian aircraft is settled. Share this post Link to post Share on other sites
FerretFangs 0 Posted April 2, 2005 Couldn't the parameter in the script be changed to lower the gear at say, 5m? Share this post Link to post Share on other sites
Vit-Vit Labs 0 Posted April 2, 2005 1)I can lower the gear script but its not be good becuse you land on the button.. 2)I will create for AI automtic , and i make it manually controlled . 3)I create more missiles AT,AA , change the gun and create 12mm 4)what this "Tonal Jungle SF Released by BAS"? Share this post Link to post Share on other sites
BlackScorpion 0 Posted April 2, 2005 Answer to q.4. BAS site. Scroll down, you'll see the TSF pack. BAS Tonal Special Forces. Quote[/b] ]The Tonali Special Forces (TSF) are Tonali Government's answer to the influx of foreign soldiers and extremists sympathetic to the rebel cause.Recruited mainly from central and eastern Europe by an Executive Outcomes sub-contractor, in reality most TSF soldiers are neither special forces-trained, nor Tonali, although they fill a vital role within the Tonali Defence Force (TDF). Although not - technically - Tonali citizens, TSF soldiers are integrated into the TDF. This is done to prevent resentment from within regular TDF units, and to draw less attention from the international community. On the battlefield, identifying TSF soldiers is not difficult, as they wear distinctive Tonali camouflage not issued to the TDF rank and file. However, TSF units are more often found working with TDF scouts in the bush, leading assault missions, training squad and section leaders, or hidden away in a comms/intelligence shack. For this reason, the international media and other external observers get few opportunities to identify TSF soldiers as foreign fighters. Within the TSF, teams are loosely based on special forces team structures from around the world. Typically, a patrol is made up of specialists trained in the fields of heavy and small arms, engineering, demolitions, and signals. Beyond these core competencies, other specialist skills that the TSF brings to the Tonali conflict are as varied as the individuals within its ranks. All TSF soldiers are trained in advanced first aid, and are expected to be both self-reliant and capable of providing medical support to others (including civilians). If a team member is sent into a village for intel, and a child needs rudimentary medical care, he is expected to be able to diagnose (with assistance via the radio if necessary) and provide basic treatment for the patient. Similarly, during combat, if a medic is incapacitated other TSF soldiers are expected to step-up and fill that role (rebels tend to target the radio operator first, and medics second). Missions most suited for the TSF include demolitions, covert assassinations, small to heavy arms training and tactics, signals, CQB/urban tactics, and training in mechanical and civil engineering. I'm amazed you haven't heard of them... Share this post Link to post Share on other sites
Vit-Vit Labs 0 Posted April 2, 2005 i do this updates for now: 1.Fix Stant tell bug. 2.Fix Flag bug. 3.Fix Blue Camo AT6 bug. 4.Fix gear shadow bug. 5.Change east german to the east side. 6.Short the gun. 7.Now the Stand texture is like the texture of buttom. 8.Add Russian Pilot. 9.Improve dammage script. 10.change gear script (for AI only) 11.Manual gear action. 12.replace the 30mm gun to YakB-12.7 mm. 13.remove all the skin and stay the camo russian. 14.Door pilot open. 15.Door gunner open. 16.Add new gun sound. 17.Add new doors sound. 18.Add new hit sound. 19.Add dammage sound (when cruse) 20.All Doors open is the copper is off. So... in the 1.2 i will add all the skins in this vrision i want to improve the addon and this fix and improve for all the skin its a lots of work.. Share this post Link to post Share on other sites
king homer 1 Posted April 3, 2005 Great addon Vit, finally some good looking Hind with some real nice engine sound For the update Don't forget to add some AT2 Swatter and/or AT3 Sagger and/or AT6 Spiral AT missiles. Share this post Link to post Share on other sites
ag_smith 0 Posted April 3, 2005 2)I will create for AI automtic , and i make it manually controlled .3)I create more missiles AT,AA , change the gun and create 12mm Thank you Vit. Share this post Link to post Share on other sites
pathetic_berserker 4 Posted April 4, 2005 I'm impressed, arguably the best looking Hinds about. Now if we could just convince you talented folk to produce some Russian naval choppers then we would have ourselves an arsenal. Share this post Link to post Share on other sites
Peter_13 0 Posted April 4, 2005 It looks like texture mapping in rear gear area is wrong. Share this post Link to post Share on other sites
chris330 0 Posted April 5, 2005 You've done a great job mate. Well done to you. This is fantastic work. The helicopters look amazing Share this post Link to post Share on other sites
FireflyPL 0 Posted April 5, 2005 It is really good addon. Does anybody have or made config wich would replace BIS Mi24 with this baby? Oh and one more thing to add apart from other countries skins, I think smoke trails from rocket when you fire them should last a bit longer and should be thicker. @Vit - Great sounds!! Thats not very common in new heli addons so good job. Share this post Link to post Share on other sites
Acecombat 0 Posted April 5, 2005 Oh and one more thing to add apart from other countries skins, I think smoke trails from rocket when you fire them should last a bit longer and should be thicker. Leave that to *cough* ECP *cough* . Share this post Link to post Share on other sites
Vit-Vit Labs 0 Posted April 5, 2005 Thx to all of you..... I update more thinks... Last updates: v.1.1 ====== 1.Fix Stant tell bug. 2.Fix Flag bug. 3.Fix Blue Camo AT6 bug. 4.Fix gear shadow bug. 5.Change east german to the east side. 6.Short the gun. 7.Now the Stand texture is like the texture of buttom. 8.Add Russian Pilot. 9.Improve dammage script. 10.change gear script (for AI only) 11.Manual gear action. 12.replace the 30mm gun to YakB-12.7 mm. 13.remove all the skin and stay the camo russian. 14.Door pilot open. 15.Door gunner open. 16.Add "Mi-24P". 17.Add "Mi-24V". 18.Add new gun sound. 19.Add new doors sound. 20.Add new hit sound. 21.Add dammage sound (when cruse) 22.All Doors open is the copper is off. 23.Add At-2 - SWATTER Anti-Tank Guided Missile. 24.Add AS-7 Kerry - air-to-ground missile . 25.Add Magic R.550 - attack helicopters missile . 26.Add 30mm gun (for mi-24P). 27.Add 80mm FFAR (for mi-24P). 28.Add "Mi-35M". 29.Rename first Mi-24 to "Mi-24D" 30.Remove form Mi-24D Ecm ,Antena and Flare model. screenshot well be in the site soon... Share this post Link to post Share on other sites
FireflyPL 0 Posted April 5, 2005 Can you add manually fired flares? Share this post Link to post Share on other sites
BlackScorpion 0 Posted April 5, 2005 Good news it is then! And when can we expect these REAL 1.1 and 1.2 versions? And... You asked about BAS TSF... Some pics there, in the last pic you see their camo well. Share this post Link to post Share on other sites
Snake7777777 0 Posted April 5, 2005 Wow, very nice!!! The engine sounds so POWERFUL!!! Finally I can see the side door opening!!!!!!!!!! Just 2 questions: 1- is it possible to activate the gear only at slow speeds? 2- is it possible to fix the explosion bug? (the same with your SU-29 and others addons... the explosion appears on the ground instead of the correct altitude of the vehicle) Despite this, I think it's my favourite Mi-24 Share this post Link to post Share on other sites
Vit-Vit Labs 0 Posted April 5, 2005 Ok... 1.I add manually flares 2.It possible to activate the gear only at slow speeds. 3.I dont knew the explosion bug ,you can show me??? 4.I finshed the mi-24 (v1.1 Russian only) in few days. Share this post Link to post Share on other sites
Vit-Vit Labs 0 Posted April 5, 2005 New screenshots.. sc1 sc2 sc3 sc4 sc5 sc6 If you have more ideas to add ,write to me here... Share this post Link to post Share on other sites
Shadow NX 1 Posted April 5, 2005 Good work so far, i got one suggestion though, tone the colours a bit down then the cammos will look a lot more real and blend better with the ofp islands Share this post Link to post Share on other sites
ag_smith 0 Posted April 6, 2005 Ok...1.I add manually  flares No...!!! What's the reason for manual flares? They'll not work as they're supposed to (meaning they'll not spoof the incoming missiles!). I say stick to auto flares only. Share this post Link to post Share on other sites