JGreyNemo 0 Posted February 18, 2005 To quote a pair of contemporary philosophers: "We're not worthy" GREAT JOB. Share this post Link to post Share on other sites
Harmed 0 Posted February 18, 2005 Footmuch thaaaaaaaanx joehoeeee yes yes yes, now we finally got a super F-15 in OFP. Footmuch my man Share this post Link to post Share on other sites
Harmed 0 Posted February 18, 2005 WOW you did everything I asked you:D you own It's custom made:P lol. No but serious, great job. The canopy looks very good. you have put in an ejection seat and you're the first one to put an ejection seat in dual seat plane.:) The HUD looks very good, allthough it's missing in the E version but I think you will add that later on. you made spinning wheels. In one word GREAT!! And I've I were you I would make the HUD also visible on the outside of the plane just a little screen. that would be nice TNX Footmuch you rule Share this post Link to post Share on other sites
MASTAKILLA 0 Posted February 18, 2005 very nice planes footmunch! i´ve tested them and found only one small bug... it seems that the player/ ai fly with wheels down if you start in the air. big thx for your hard work  Share this post Link to post Share on other sites
Footmunch 0 Posted February 18, 2005 it seems that the player/ ai fly with wheels down if you start in the air. Game engine problem, I'm afraid, so there's no way to fix it. The gear should go up automatically after a few tenths of a second. Share this post Link to post Share on other sites
MASTAKILLA 0 Posted February 18, 2005 it seems that the player/ ai fly with wheels down if you start in the air. Game engine problem, I'm afraid, so there's no way to fix it. The gear should go up automatically after a few tenths of a second. oh ok, but the funny thing is, it´s only with the F-15E in my case  Share this post Link to post Share on other sites
Footmunch 0 Posted February 18, 2005 it seems that the player/ ai fly with wheels down if you start in the air. Game engine problem, I'm afraid, so there's no way to fix it. The gear should go up automatically after a few tenths of a second. oh ok, but the funny thing is, it´s only with the F-15E in my case Does the 15C act differently? I'll check the scripting, but I thought they were the same. Most probably it's a dumb error on my part Share this post Link to post Share on other sites
Tomislav 0 Posted February 18, 2005 ole ole, great work footmunch, as usual of course. gonna play around with these pretty ones now Share this post Link to post Share on other sites
HotShot 0 Posted February 18, 2005 Pretty damn cool i think, looks great, and fly's nice too i think. Nice its VBS ready too (although yet to try it out in that but i'm gonna guess it works exactly the same). Mirror here if you want it. Love the cockpit in particular, nice detail. Share this post Link to post Share on other sites
MASTAKILLA 0 Posted February 18, 2005 it seems that the player/ ai fly with wheels down if you start in the air. Game engine problem, I'm afraid, so there's no way to fix it. The gear should go up automatically after a few tenths of a second. oh ok, but the funny thing is, it´s only with the F-15E in my case  Does the 15C act differently? I'll check the scripting, but I thought they were the same. Most probably it's a dumb error on my part  yes the F15C works perfect! Share this post Link to post Share on other sites
Tomislav 0 Posted February 18, 2005 hmm, so Footmunch did overcome an engine limitation without noticing it? Share this post Link to post Share on other sites
hardrock 1 Posted February 18, 2005 hmm, so Footmunch did overcome an engine limitation without noticing it? no why? Share this post Link to post Share on other sites
Harmed 0 Posted February 18, 2005 Hey Hardrock how are you doing on youre eurofghter, damn that thing looks nice. Ithink almost every fighterplane is available now in OFP. Some of them suck I have to say, but they are available Can somebody make a nice f-35 JSF:D And I think: That every plane made for OFP should have a dualseat version. except for the planes that dont have a dual version in reallife sorry its a bit offtopic but I had to say this Share this post Link to post Share on other sites
havocsquad 0 Posted February 18, 2005 It's highly unlikely there will be many two seater versions for the F/A-35 JSF. Â That is because they designed the thing for 1 pilot, not 2. Â The flight systems are made so that you don't need a WSO or RIO. Â Another pilot adds to the weight, screws with the manuverability a very small amount, and well do you really want a "backseat driver"? Â I thought not... Â I could see it being done for a recon or jamming version of the JSF, but that's about it. Are you going to be adding any of the small extra graphics details missing now on your next release after this one footmunch? Â Just curious. Later, Havoc. Share this post Link to post Share on other sites
Footmunch 0 Posted February 18, 2005 Are you going to be adding any of the small extra graphics details missing now on your next release after this one footmunch? Just curious. Like what? Share this post Link to post Share on other sites
havocsquad 0 Posted February 18, 2005 Never mind, speaking too soon. Â I'll wait until its release before thou shalt open mouth about criticisms. I guess the limited screenshots of the F-15E and the screenshot near the canopy made me jump to conclusions on certain detail "things". Anyways, can't wait for its release. BTW footmunch, my OFP aircraft web site is getting updated, slowly but its getting worked on. Share this post Link to post Share on other sites
Tomislav 0 Posted February 18, 2005 it is already released or were we fooled by footmunch? Share this post Link to post Share on other sites
Hawkeye 1985 0 Posted February 18, 2005 Yes the new Versions is out ! 0.99 or what ever ... You just must go 2-3 pages pack in this Topic ;) Share this post Link to post Share on other sites
bonko the sane 2 Posted February 18, 2005 absolutely brilliant work! (once again) thank you Share this post Link to post Share on other sites
Tomislav 0 Posted February 18, 2005 on the F-15E: 1: I get the message wheel.paa not found if i raise gear. 2: where does the cannon fire come from? 3: if i look from a certain point at the plane and fire i get this: maybe that helps you Share this post Link to post Share on other sites
Harmed 0 Posted February 18, 2005 It's highly unlikely there will be many two seater versions for the F/A-35 JSF. Â That is because they designed the thing for 1 pilot, not 2. Â The flight systems are made so that you don't need a WSO or RIO. Â Another pilot adds to the weight, screws with the manuverability a very small amount, and well do you really want a "backseat driver"? Â I thought not... Â I could see it being done for a recon or jamming version of the JSF, but that's about it. Are you going to be adding any of the small extra graphics details missing now on your next release after this one footmunch? Â Just curious. Later, Havoc. I wasnt talking specific about the F/a 35 mate. I was talking about all the planes made for OFP there should be more 2 seater versions. Share this post Link to post Share on other sites
FerretFangs 0 Posted February 18, 2005 That's where the cannon fires from, on an F-15. I think most American fighters have the gun mounted on the left hand side, but it doesn't really matter. The gun get's mounted, somewhere, everytime. Whether or not it's needed for anything other than attacking soft targets, and light-armored vehicles, the US military is a firm believer in aircraft cannons. Some F/A-35 varients will get a podded gun, but the US versions will have a cannon. Share this post Link to post Share on other sites
Wonder 0 Posted February 18, 2005 the US military is a firm believer in aircraft cannons. No wonder after learning their lessons in vietnam! Share this post Link to post Share on other sites
FerretFangs 0 Posted February 18, 2005 the US military is a firm believer in aircraft cannons. No wonder after learning their lessons in vietnam! Agreed, but the ACM (dogfighting) doctrines emphasizes the use of BVR missiles, followed by short-range AAMs as a last resort. The cannon really does not come into play against aircraft. Once the pilot has expended his AAMs, he's already declared expending all relevant munitions, and is supposed to be winging his way home. In the Kosovo, and Iraq conflicts, almost all kills were made BVR, with AMRAAMs, IIRC. I don't remember a cannon being used against another fighter since Viet Nam. That said, the fighter cannon has been used to attack ground targets in every conflict since the use of combat aicraft in WWI. I have heard it theorized that the cannon provides a psychological benefit to pilots when they've expended all their missiles, which is vital for morale, but comes at a real cost with the weight and space cannons require. It probably makes more sense to add Stingers, or Starstreak ATAS ( light weight, compact, multi-shot, easily integrated, and effective ) as an ACM last resort weapon, in addition to podded or internal cannons for ground targets. Share this post Link to post Share on other sites
Footmunch 0 Posted February 18, 2005 Tomi - Curses. The wheel.paa file error is a 'left-over' from the F-15C. It'll be fixed in the next version (you can stop the error message for now by getting the 15C pbo). Cannon is mounted in the right wing root, as in the real Eagle. I'll add some texture/model detail to better represent it. The F-4 in Vietnam _needed_ a cannon for a couple of reasons: the rules of engagement stated that US pilots could only open fire after _visual confirmation_ that the planes were North Vietnamese (rather than, say, Chinese). So, BVR fights were impossible. Also, the early AIM-9, AIM-4 and AIM-7 were fairly unreliable. The UK version of the Typhoon _doesn't_ have a cannon, although that decision has caused some 'debate' IIRC: The Israeli Air Force was the last to get a confirmed guns-only kill, in the 80's with a Falcon Share this post Link to post Share on other sites