Evishion 0 Posted January 28, 2005 Hey.. made a soldier.. . then the config and all.. everything works just fine.. just not the face part.. all the soldiers i add got the same face...... with glasses and "bear".... is there anything in the config i have done wrong ? can anyone help me telling me what i shall do to get back the "dynamic" faces. so all spawns with diff faces..? -thx Share this post Link to post Share on other sites
raedor 8 Posted January 28, 2005 are you sure that you did not forget to make the required selections? Share this post Link to post Share on other sites
Jackal326 1182 Posted January 28, 2005 As raedor suggested, its caused by a sleection error. Make sure all of the head area (including eyebrows and such), are included in the 'osobnost' selection. That should correct your problem. Share this post Link to post Share on other sites
offtime 0 Posted January 28, 2005 problem may be coused also by missing CfgModels entry... Share this post Link to post Share on other sites
philcommando 0 Posted January 29, 2005 as offtime's post said, its true. Had experience many times. in the cfgmodels entry, you have to use the p3d filename as the class. eg:- if your addon is call DTman1, with the folder as DTman1, theoratically your cfgVehicle would be called class DTman1 with the cfgmodel class - class DTman1. However if your p3d filename is man1.p3d, then u MUST name the cfgmodel class as class man1, with the correct inheritance from class man. This inherited face cfgmodel feature will only work on man class addons and not for other vehicles type. Another thing to look into will be the head model. Make sure u copy the hlava from BISman correctly and DO NOT texture it. Leave the head part alone and u should do fine. Share this post Link to post Share on other sites
schroeder 0 Posted March 25, 2005 (Jackal326 @ Jan. 28 2005,23:33) said: As raedor suggested, its caused by a sleection error. Make sure all of the head area (including eyebrows and such), are included in the 'osobnost' selection. That should correct your problem. Thanks for this most valuable information Pal, that was exactly my problem: after converting a bis model with odol explorer 2.44, my mlod model had images of faces all over the legs and the back. After reading your post, I realized that the 'osobnost' selection included not only the face of the mlod model but also legs and back which I corrected with "redefine" function. Thanks a million (I spent hours to find the solution). Share this post Link to post Share on other sites