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Armstrong2

Virtual drive

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I have very strange problem with land textures. I have all land textures in virtual drive Z:\ "(It is root directory for textures)". Textures are perfect to see in game but when I inactivated Z:\ as land textures malfunction, There was white land.

I have set in System preferences in this way:

Basic folder: z:\Visitor

Textures: z:\

Nature Objects:z:\

Artificial Objects:z:\

Forests and roads:z:\

World Files:z:\

Thanks for your help

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Only thing I can think of...

Project Preferences

Folder - Textures: Z:\o

I have the same setup as you and mine work fine ingame as well as on other people's computers.

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I had same it but I wanted to use Textures from Nogova and Textures from Eden and since the time it talks silly. I blended All the textures in all to Root directory Z:\.

Can it to be in this problem?

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Yeah I think that is probably the problem I think you would have to either put them into the same pbo as the island or into a new pbo or something like that.

Not too sure I am not big on using anything that didnt come with the stock islands or nogova.

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It seems that having the textures in the root of the virtual drive is not a good idea. I guess when running Buldozer from certain (virtual ) drive, you need to have the folder for textures, which represents the final PBO. Of course, it should be properly defined in the preferences so that the newly generated textures could be stored there.

If you simply leave the textures on the root, the game probably does not know in which PBO the textures are, and you end up with the creamland.

Armstrong2, I will check my own settings and let you know tomorow if you won't find a solution.

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virtual drives are nonsense.

just put all urs moddign stuff in a folder

i have it liek C:\program files\oxygen

it works fine and i dotn need an virtual .bat files that messes stuff up

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