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Armstrong2

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About Armstrong2

  • Rank
    Private First Class

core_pfieldgroups_3

  • Interests
    OFP, travelling, sports, transportation, Air Traffic
  • Occupation
    student
  1. Armstrong2

    Camera- Shot of flying aircraft

    Exactly. Detriment It is no go only. It did not even help commands SetVelocity or SetPos. I shall have to outflank differently.
  2. Armstrong2

    Camera- Shot of flying aircraft

    I phrased wrong possibly. But also in those shots is perceive my problem namely in "vehiclecam_v3" when chopper was flown above the land. Chooper jumps as though. I tried to find a solution to this problem by command SetVelocity and subsequently by loop where was used command SetPos [(GetPos plane select 0), GetPos plane select 1, 50] but it did not help very much. I hope to phrased understandably.
  3. Hi, I want to ask you gan exists any well-tested way how make him fly without jumping. I use CamSetRelPos for taking. I searched in forum here but I did not search nothing. Do you know anybody how help me? Thanks.
  4. Armstrong2

    Creation server

    Turning off Firewall helped. Thanks. I have still another question. I striked up OFP with parameter -server. How I name this server. When I create server so its name is a nonsense.
  5. Armstrong2

    Creation server

    I created my own server ingame. But Nobody can not connect up to him. I tried it with more peoples but my server does not representantion in server's list anywise. My IP adress I know of course. Thanks for help.
  6. Armstrong2

    Objects of addons in Editor

    I do not understand now. Could you explain it a bit. What is GeoLOD. What I have to do exact. Thanks
  7. I have problem with figuring Objects of addons in Editor. I created objects and I want to add him to the island in the teeth of Visitor. I saved it as PBO and I see into the Editor ingame but there are not to sight my Objects, Others original objects are to sight normally. (I think small gray panes which represent Objects in Editor) I hope to understand you this. Thanks for advice.
  8. Armstrong2

    Config

    This ilsDirection means that your aircraft is landing from the North......facing South. If your runway is oriented South to North use: ilsDirection[]={0,0.08,-1}; instead. Planck Yes, hop-off of aircroft is right but touch-down is not right. AI often wings all the runway and does not land If you have faster connecting as it will download please http://acgteam.wz.cz/FLASHPO....-70.avi
  9. Armstrong2

    Virtual drive

    It does not matter, I stay alongside Textures from Nogova.
  10. Armstrong2

    Config

    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">ilsPosition[]={2875,5121}; ilsDirection[]={0,0.08,1}; Â Â Â Â Â Â Â Â ilsTaxiIn[]={"2925","5276","2925","2924","2925","5361","2915","5373.5","2882","5373.5","2875","5351","2875","5232"}; Â Â Â Â Â Â Â Â ilsTaxiOff[]={"2875","5108","2875","4806","2875","4440","2892","4423","2915","4423","2925","4437","2925","4537","2925","4900","2925","5269.6","2977.7","5302.1"}; This is my config settings. Be concerned IlsDirection. AI takes off very well but does not land. AI is going for land but wings above a runway and does not land. Do you know, where is a problem? Thank you.
  11. Armstrong2

    Virtual drive

    I had same it but I wanted to use Textures from Nogova and Textures from Eden and since the time it talks silly. I blended All the textures in all to Root directory Z:\. Can it to be in this problem?
  12. Armstrong2

    Virtual drive

    I have very strange problem with land textures. I have all land textures in virtual drive Z:\ "(It is root directory for textures)". Textures are perfect to see in game but when I inactivated Z:\ as land textures malfunction, There was white land. I have set in System preferences in this way: Basic folder: z:\Visitor Textures: z:\ Nature Objects:z:\ Artificial Objects:z:\ Forests and roads:z:\ World Files:z:\ Thanks for your help
  13. Armstrong2

    Forests

    Problem with forest was resolved Problem was in System preferences/Real Time viewer/ in item Standard dimensions of world in viewer. I was setting up it on caliber 256*256 and it had to be set on 64*64. I thank Jakerod and Edge in behalf on help.
  14. Armstrong2

    Forests

    I have changed the way to folder. I used 0\Tree\.... instead Tree\... . I placed the forest on the map and exported it in the game with using your config. Window showes up me after loading the map and in the window is written: Cannot open object buldozer\o\tree\les_nw_trojuhelnik.p3d. I do not know why there si written the word "buldozer". I did not set up this word anywhere only in "system preferences". Do not you know why is it?
  15. Armstrong2

    Forests

    Is here something wrong?
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