RN Malboeuf 12 Posted December 6, 2004 If you would make yourself clear for once instead of lashing against everyone else we could maybe talk about WHAT can be done against it. But i have not seen you make ONE contribution about your "advanced findings/knowledge" in the alsr or bis forums. All you do is just repeat "your checkers are shit" when they have helped lots of admins. If your checks are so much superior, why not SHARE them with other admins? If your knowledge is so superior why not SHARE it?But you only put other people down that actually HAVE done something for the ofp server admins. And on a more personal line: you lied so often that i find it hard to believe all your claims until i see actual proof. The ASLRwhater are out dated yes, and my little freind our file checks are on more Squad servers then ALSR you have simply never asked for them like the others have and we will not simply post the file checks for all to see and you have to admit, Im right about the class checks this time and you two were wrong (for months i might add) save face dude and simply look past your misconceptions about how servers work if it's not linux is better, its CPU speeds. if its not that its file checks, every time you post this or that and it's incorect and claim im lying We have spent allot more time on OFP servers then you two both put together, and in three years our server still remains in the top three servers used with 100% up time File Checkers Fail yes but we will still use them there is nothing wrong by seeing both sides of it and making sure other server admins know the turth and false hoods driven out of your misconceptions Share this post Link to post Share on other sites
Gadger 0 Posted December 6, 2004 If you would make yourself clear for once instead of lashing against everyone else we could maybe talk about WHAT can be done against it. But i have not seen you make ONE contribution about your "advanced findings/knowledge" in the alsr or bis forums. All you do is just repeat "your checkers are shit" when they have helped lots of admins. If your checks are so much superior, why not SHARE them with other admins? If your knowledge is so superior why not SHARE it?But you only put other people down that actually HAVE done something for the ofp server admins. And on a more personal line: you lied so often that i find it hard to believe all your claims until i see actual proof. The ASLRwhater are out dated yes, and my little freind our file checks are on more Squad servers then ALSR you have simply never asked for them like the others have and we will not simply post the file checks for all to see and you have to admit, Im right about the class checks this time and you two were wrong (for months i might add) save face dude and simply look past your misconceptions about how servers work if it's not linux is better, its CPU speeds. if its not that its file checks, every time you post this or that and it's incorect and claim im lying We have spent allot more time on OFP servers then you two both put together, and in three years our server still remains in the top three servers used with 100% up time File Checkers Fail yes but we will still use them there is nothing wrong by seeing both sides of it and making sure other server admins know the turth and false hoods driven out of your misconceptions Isn't searching relative paths used in conjunction with ALSR, how can searching relative paths be better than using ALSR, surely using both is best? No? Anyhow, how much cpu stress, if any, would be caused by streaming a video direct to a site (as done in Counter Strike and America's Army) in terms of both server, if it does cause any, and client? That is, of course, if it can be done. Share this post Link to post Share on other sites
sicilian 0 Posted December 6, 2004 you have simply never asked for them like the others have and we will not simply post the file checks for all to see Ah what am I seeing? The next lie my friend! I asked you many times to share our knowledge but you never answered to this same as on my question for telling me your checks to overthought our both methods! And I tried to told you every time its sensless checking for tools and files which are placed in the ofp directory because these files are renamable and can be run even from other folders! Thats why we didn't put them on our list. But simply as hell if you wanna change a addons cpp file name you have to change the addons name, too. So you are never able to use it on a mission which is not containing it! Ask Suma or do whatever you want but that's the fact. You should simply do some tests before posting and not only watching your server logs... I guess you never tried to build such addons to see how they become detected and how not. What you do is to make a war out of a discussion about ways to defeat these cheats! Who has the best checks who has been longer online or the whole other things which aren't usefull at all... THIS IS NOT OUR INTENTION! Fight with ya own. ALL WE TRY TO DO IS HELP AND FIND A WAY BEATING THIS! You simply cannot accept other thoughts. Thats all. Your meaning is the one and only. And if anyone other is talking not your words you try to push them down. Continue friend continue. Share this post Link to post Share on other sites
Marshal 0 Posted December 6, 2004 Yes, I have to agree with Sicilian here Malbeouf, you basically want to cut off your own nose despite your face as the old saying goes. Whats wrong with working together to try and stamp out cheating? Are you looking for a medal or something because your attitude comes across as, 'I know everything so dont even bother'. That type of attitude gets you knowhere. We all play and love OFP and should be all stepping in the same direction to enhance the gaming experience. Why you dont want to share your information with another group who are trying for the same end result beats me? And your wrong that Sicilian hasnt seen your code, because if you remember, you sent it to me on a PM message on the TNT forum and I sent it to him so that he could finally see how this apparently amazing filechecker you made had been coded. The eradication of most cheat files would happen a lot quicker if people actually shared their knowledge. Marshal Law TNT Owner http://www.tntleague.com Share this post Link to post Share on other sites
RN Malboeuf 12 Posted December 7, 2004 Isn't searching relative paths used in conjunction with ALSR, how can searching relative paths be better than using ALSR, surely using both is best? No? both are needed yes, the probem is the cheaters can by pass both now as per my posts and testing, I've been saying this for months and all these two is draw attention else where from their errors Share this post Link to post Share on other sites
RN Malboeuf 12 Posted December 7, 2004 The eradication of most cheat files would happen a lot quicker if people actually shared their knowledge. Not when you share the info with the cheaters Share this post Link to post Share on other sites
shinRaiden 0 Posted December 7, 2004 [rant] As an MP n00b I find this bickering very disconcerting and depressing. Since I've radically messed up my OFP install in the process of addon development work and research, I have no idea what were to happen if I should attempt to join a game on one of your servers. I feel forced to only join servers where the console and trainer cheats are rampant, even though that's not how I want to play. In addition, the secrecy and paranoia expressed I feel inhibits my ability to research and develop new addon coding structures. I want to make sure that I can design usable and upgradeable addons. I've had a few ideas on how to eliminate the nonsense of massive downloads to fix one or two lines of bad script code, thereby reducing the server traffic demands and encouraging otherwise discouraged users to have more up-to-date files. But until I can get some sort of sensible information on how I can acceptabley structure the data, all that work sits on the back burner. I understand that there is ample precedent from other gaming communities about the paranoia over potential spying by cheaters. But that still leaves those of us who want to play by the rules left out in the dark as to what the rules are. When you do that, the cheaters win their arguement. My ultimate goal is to get a copy of OFP to the point maximum depbo'd operation possible. This is solely because I'm too lazy to pbo or binarize data after each edit, and I'd like to be able to edit as much mod data as possible in run-time. I think that this could be a huge help addon developers, but in the same turn if the anti-cheat systems can't process 'external' files such as stuff like AMORE data, then that of course is an unacceptable risk. My last question, as I recently picked up a second copy of CWC+R in the cheapo used CD bin, is there any chance that if the ID were previously banned, could the ID get amnesty? Then again, as I know so little about how that works it's probably a pointless question anyway. [/rant] Share this post Link to post Share on other sites
benu 1 Posted December 7, 2004 [rant]As an MP n00b I find this bickering very disconcerting and depressing. Since I've radically messed up my OFP install in the process of addon development work and research, I have no idea what were to happen if I should attempt to join a game on one of your servers. I feel forced to only join servers where the console and trainer cheats are rampant, even though that's not how I want to play. Who forces you? You should have enough contacts from the forum to be recognized on servers or ask server admins in advance about "the rules". Quote[/b] ]In addition, the secrecy and paranoia expressed I feel inhibits my ability to research and develop new addon coding structures. I want to make sure that I can design usable and upgradeable addons. I've had a few ideas on how to eliminate the nonsense of massive downloads to fix one or two lines of bad script code, thereby reducing the server traffic demands and encouraging otherwise discouraged users to have more up-to-date files. But until I can get some sort of sensible information on how I can acceptabley structure the data, all that work sits on the back burner. Actually, everything i ever wanted to mod i could put into a modfolder that i did not have to use in mp. And i don't think this is about paranoia. We let a lot of players play with us on our server that get one warning or the other. But if you come to our server and you get a warning like (from our server log from yesterday): <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">20:00:06 mExX uses modified data file - cheats\init.sqs then saying "you modded your ofp" won't help you. Quote[/b] ]I understand that there is ample precedent from other gaming communities about the paranoia over potential spying by cheaters. But that still leaves those of us who want to play by the rules left out in the dark as to what the rules are. When you do that, the cheaters win their arguement. Actually, ALSR is an open board, you can look at their "rules". But every server makes its own rules, most of them have them on their website too. If you want to be on the safe side then play with an unmodified ofp. Or ask the admin. Quote[/b] ]My ultimate goal is to get a copy of OFP to the point maximum depbo'd operation possible. This is solely because I'm too lazy to pbo or binarize data after each edit, and I'd like to be able to edit as much mod data as possible in run-time. I think that this could be a huge help addon developers, but in the same turn if the anti-cheat systems can't process 'external' files such as stuff like AMORE data, then that of course is an unacceptable risk. Actually, i do this too sometimes (playing with depboed addons) for the same reason. But i put those in modfolders and could therefor turn them off if i wanted to play on other servers. Server admins normally pay money for their server, lots of money in many cases, and have the right to chose HOW and WITH WHOM they want to play. Quote[/b] ]My last question, as I recently picked up a second copy of CWC+R in the cheapo used CD bin, is there any chance that if the ID were previously banned, could the ID get amnesty? Then again, as I know so little about how that works it's probably a pointless question anyway. [/rant] There is no "official" ban list, every admin bans for his server (although we share detected cheaters ids at ALSR). Ask the admin of the server you want to play on. Share this post Link to post Share on other sites
Placebo 29 Posted December 7, 2004 The eradication of most cheat files would happen a lot quicker if people actually shared their knowledge. Not when you share the info with the cheaters Unless you have evidence of such things you shouldn't make accusations, that's just flamebaiting. Share this post Link to post Share on other sites
Gadger 0 Posted December 7, 2004 The eradication of most cheat files would happen a lot quicker if people actually shared their knowledge. Not when you share the info with the cheaters Unless you have evidence of such things you shouldn't make accusations, that's just flamebaiting. I think Malboeuf was highlighting that if you make every anti-cheat project public then the cheaters would know how to counter it before it was even put into practice. Share this post Link to post Share on other sites
Placebo 29 Posted December 7, 2004 Then why not share the information in private? Either the emphasis is on combating the problem in a unified manner, or it's about saying "you're all rubbish, I'm better" in a baseless way? Share this post Link to post Share on other sites
sicilian 0 Posted December 7, 2004 The eradication of most cheat files would happen a lot quicker if people actually shared their knowledge. Not when you share the info with the cheaters Unless you have evidence of such things you shouldn't make accusations, that's just flamebaiting. I think Malboeuf was highlighting that if you make every anti-cheat project public then the cheaters would know how to counter it before it was even put into practice. There is no reason to hide a checkfile setting from the public cause any cheater who is detected by a hidden one also sees the message he got and could do something against! So why not making them public and spread over the servers to momentarily stop cheating on more servers than if you provide it only your "best friends"!? There is no reason. Remember it is a community problem not only a problem of a little number of servers! Share this post Link to post Share on other sites
Baphomet 0 Posted December 8, 2004 Quote[/b] ]I just want to comment that I find it pathetic to what lengths people will go to ruin a game.I'm just shocked at the amount of time and effort devoted to this and the deviousness of the cheats being developed. I was going to say... It seems like an awful lot of work to go to the trouble of making a cheat like that. Share this post Link to post Share on other sites
RN Malboeuf 12 Posted December 8, 2004 [rant]As an MP n00b I find this bickering very disconcerting and depressing. Since I've radically messed up my OFP install in the process of addon development work and research, I have no idea what were to happen if I should attempt to join a game on one of your servers. I feel forced to only join servers where the console and trainer cheats are rampant, even though that's not how I want to play. My last question, as I recently picked up a second copy of CWC+R in the cheapo used CD bin, is there any chance that if the ID were previously banned, could the ID get amnesty? Â Then again, as I know so little about how that works it's probably a pointless question anyway. Â [/rant] This is where our server is more helpfull in this regard you may use this web page and ftp to fix addon problems http://roughnecks.org/ofp2....artid=4 these are all the proper files need to conect to any standard server As for the CD key, it would be a rare occurance that that ID was banned on any servers, and each server admin is different, you would have to ask each admin for the release is it the case Share this post Link to post Share on other sites
cain2001 0 Posted December 8, 2004 I agree with Gadger, its like when these hook.dll and the dxd.dll somthing was released. People put em on their filechecker before releasing it to the public. (DST) busted a few guys this way but then everyone knew what files they were checking so no one got caught after that. Dont go public with it. But hand it out to people u can trust. This ID data base, how does it work? Is it just a list of cheating IDs? Or is it working like this A script that saves the ID, Name, Total Games played and total games played when someone cheated. all these stuff saves on a php site. The ID and IP should the server be able to save, right? The Name and total games/total cheat games should a normal stats script easily take care of. Each admin would have a own account to this site where he can login to his server where he can see stuff like current players, IDs IPs ect. Then he could determen to kick this guy or not. IF we ran this system for 3 months we would soon have a data base with most IDs from OFP players and it would be possible to see if theres a player with a new ID with exact same name ect. The longer the system runs, the better it gets. If Bis released a patch or someone els where only admins could view IDs. This would eliminate the possiblilly of getting your ID stolen. Only thing they could steal would be your Name, But if your name is connection with a diffrent ID =Warning. Is the data base suppost to be somthing like this? Share this post Link to post Share on other sites
RN Malboeuf 12 Posted December 8, 2004 Then why not share the information in private? Either the emphasis is on combating the problem in a unified manner, or it's about saying "you're all rubbish, I'm better" in a baseless way? Because ASLR publicly displays thier file checks, and we will not have them do the same with ours in thier foolishness Our file checks will be simular in some regards but ours has 60% more content and is designed for faster scanning (specific file class scanning which they miss out on and only partly use) this is in part of why i am so hard on them, the other part is thier misconceptions they spread - that part I'm sick of and i do get out of line on such I get a week time out while thay post flase information - but i can be an ass hole so probly deserved the week time out in the corner lol Benu Does deserve a little credit, he was the only other person to be thorough enough to know about hidden things in side the TCK file, that makes two ppl asides the designers to actually know what is going on - but the fact remains the class file checks fail - the proof of that is bizon man, a fact i have been screaming about for months and a fact they turned a blind eye to If you want us to get along mabey we need an area here that makes what we are doing official, a new private forum here at BIS that you guys can watch and monitor and actually help with the information we have is extensive, the ideas we have will work, but i know i need help on map scripting to implament the idea we have to catch cheaters - and with a few line modifcations to help prevent many cheater types in OFP2 we're too late for OFP but we can get OFP2 ready (mind you cheating was not that bad 2.5 out of 3 years wich is dam good) Share this post Link to post Share on other sites
Gadger 0 Posted December 8, 2004 Then why not share the information in private? Either the emphasis is on combating the problem in a unified manner, or it's about saying "you're all rubbish, I'm better" in a baseless way? It's almost impossible to share anything privately, you tell two friends whats on your filecheck, they in turn tell two friends, etc. In a few days everyone in the MP community knows what the servers are checking for. Share this post Link to post Share on other sites
RN Malboeuf 12 Posted December 8, 2004 This ID data base, how does it work? Is it just a list of IF we ran this system for 3 months we would soon have a data base with most IDs from OFP players and it would be possible to see if theres a player with a new ID with exact same name ect. The longer the system runs, the better it gets. If Bis released a patch or someone els where only admins could view IDs. This would eliminate the possiblilly of getting your ID stolen. Only thing they could steal would be your Name, But if your name is connection with a diffrent ID =Warning. Is the data base suppost to be somthing like this? MaRiK had this in a PHP format for several servers, aparantly it will do the player name and ID, and not the IPs from what i found out our server logs are 9 months old now, and are wicked if you combined these with other server the data one would have is big brother like but only server admins would have the info, knowing someone's ID,IP that is on your server you provide is your right Share this post Link to post Share on other sites
Gadger 0 Posted December 8, 2004 If you want us to get along mabey we need an area here that makes what we are doing official, a new private forum here at BIS that you guys can watch and monitor and actually help with This is where the cheaters have a huge advantage over us;they have a designated area where they can discuss and act as a collective in rendering the anti-cheating methods useless. Whereas we act independently, individualy and with no cohesion. Share this post Link to post Share on other sites
sicilian 0 Posted December 9, 2004 I agree with Gadger, its like when these hook.dll and the dxd.dll somthing was released. People put em on their filechecker before releasing it to the public. (DST) busted a few guys this way but then everyone knew what files they were checking so no one got caught after that.Dont go public with it. But hand it out to people u can trust. The checkfile we released was used long times before the release went public! And even though you didn't read my last post!? Or? Any upcomming message if the checkfile is published or not is like you tell the cheater what you're checking! So why should anyone hide it? Just because you want to judge anyone? Personally I dont want so see any messages, I want to stop cheating and not detect ppl I can judge after! But it seems that is not possible in this community. Benu Does deserve a little credit, he was the only other person to be thorough enough to know about hidden things in side the TCK file, that makes two ppl asides the designers to actually know what is going on lol hidden things! I could only laugh - really. Who is telling you such a fool? Don't discard me if you for yourself are providing false info!!! THIS IS NOT THE TRUTH! Check the file, monitor it. It is so easy to get behind what files are really doing. I really want to know where you buy your information. You make me angry really. There is no class changing in any way as I told before(2nd post 2nd side)! AND I CAN PROOF THIS WHENEVER YOU WANT!!! AND THIS IS THE Â DIFFERENCE TO YOU! Shame on you that you have to highlight yourself in lies!Discarding others and calling them foolish is what kids do if they don't got words and knowledge to discuss anymore... Did you mention you always do so? Edit: Here is the monitoring log which shows everyone the file is not changing any classes as you said. It only changes paths in the ofp.exe Filemonitoring log 1 (logged write access) Filemonitoring log 2 (logged create access) So where is your proof Mal????????? PS: Our board is a open place to discuss such issues in private but if you dont use it, we can do nothing more. PPS: Again and again... The checkfile we released is a basic public checkfile which had to be fullfilled depending on the server like it is decribed there! How often I should tell that??? Share this post Link to post Share on other sites
benu 1 Posted December 9, 2004 Actually, sicilian does deserve the credit. If you could see the internal ALSR board you would see that he is doing all the hard work, although he doesn't write as much in this (=BIS) forum as i do. And as i wrote before: maybe there have been huge misunderstandings between us, but if this is true then you never made any attempt to clear them up. Quite the opposite. Whenever there was a situation where someone had a different opinion than yours (like, we say "it's not possible" and you say "it is") you NEVER backed up your claim. Which we always did. You never did disprove our arguments either (usual disclaimer: "always" and "never" are meant to show a strong tendency and not absolute extremes). So there was never a real discussion, as in "people exchanging arguments and coming to a conclusion/solution/compromise". And many of your post just made no sense to me, but you never cleared anything up when asked, only replied stuff like "i already wrote that somewhere else, use the search function", when i was sure you didn't. Cause i read all stuff related to servers and cheats and other mp topics and i guess i would have seen in then. This has gotten to a point where i tried to ignore all threads in which you were posting because i felt nothing good (=facts/knowledge/ideas) would come off it and they were only flamebaiting. And if you remember, we had our good times too, where we worked together on ofp server things. The question you should ask yourself is what do you really want. If you don't want to make your checkfiles public then why write here about how much better they are than anyone elses? Why write "my toy is better than yours but i won't even show it to you, much less give it to you"? What do you want to accomplish? If you don't want to cooperate with others why go to a discussion forum? If you think it is wrong publishing filechecks then you could have told us, either by pm or here in this forum. But most of your posts have only been insulting or ridiculing, without much substance behind them. As sicilian said, the cheaters are organized. They have their forum. The moment one cheater gets detected he will report that filecheck back to the cheater forum. They will try to circumvent it. Most cheaters/cheats that were detected have been due to the hard work of sicilian and others from alsr. We also know that there are some things you can't detect.... yet. So you gain nothing by keeping your checks secret, but the cheaters do. This leaves me only two possible conclusions: 1) you do not have those advanced checkfiles or 2) you do not care about the community In both cases further discussion with you will yield nothing (except flames). I've come full circle to where i was before writing this post. Thanks for your time. Edit: typo Share this post Link to post Share on other sites
Pathy 0 Posted December 9, 2004 Shame i see 2 people with the ability between them to solve alot of the problems, but they waste thier time bickering over whos right and whos wrong. Share this post Link to post Share on other sites
RN Malboeuf 12 Posted December 10, 2004 The eradication of most cheat files would happen a lot quicker if people actually shared their knowledge. Not when you share the info with the cheaters Unless you have evidence of such things you shouldn't make accusations, that's just flamebaiting. no its not, thats fact, the cheaters will eventually figure it out but helping them to do it faster is not constructive that is simple logical reasoning the only acusation i can see is me talking about ASRL posting the file checks publicly and that is known all ready and is not false because you think i posted it to make it up Share this post Link to post Share on other sites
RN Malboeuf 12 Posted December 10, 2004 Shame i see 2 people with the ability between them to solve alot of the problems, but they waste thier time bickering over whos right and whos wrong. the problem is that we wont let the public have the scripts where ALSR makes them public, this totaly destroys any work you have done There is no reason to hide a checkfile setting from the public cause any cheater who is detected by a hidden one also sees the message he got and could do something against! Like Gadge Stated your file checks would be countered b4 the raw masses of cheaters get thier hands on the cheats, this means if you delay the Cheat Development you delay the overal max amount of cheaters you will see your way gives every guy that want the cheat the most advance cheats there are that brake threw the file checks this is why it took them till last month to bypass the file checks if any thing i would blame ASLR file release for helping them by providing insight to what we scan for and for them finding a way around the Class file checks because ASLR providing the work and information they need saving the cheat designers time I have been warning about this for months I would agree to a private group of Board members under those conditions I would perfer we did it officialy here, but the fact remains any one of the cheaters can put up a server and request the file checks, that is were the Idea i have comes into play, and i will need help on it also you wont have a very good chance at updating 60% of the servers out there, they are basically independantly run and the admins know very little on how to run file checks, many dont even had that access to alter the server.cfg file Share this post Link to post Share on other sites
RN Malboeuf 12 Posted December 10, 2004 Quote[/b] ]Whenever there was a situation where someone had a different opinion than yours (like, we say "it's not possible" and you say "it is") you NEVER backed up your claim. I had to jam the ideas down your mouth, but you had your mouth closed, the data was there, I expected if I found out how it worked you should have too, but you turned a blind eye to to many things and led me to beleave you were closed minded and set in your ways (well you are) this refers to all our past "debates" on server types, OS the works, look at linux, I learned allot with your help, and in turn as I pushed the servers I found Flaws in the Linux system that chokes high end servers needed for CTIs, I posted proof, and all you did was disapear to hide fact that for 2 years this community thought linux servers were better, you never applied any facts stating the work i posted was false, you just fled due to the fact like any Linux user you're to proud to be proven wrong - You're Eager to help those admins that wish to use linux, but when it came to using the most advanced servers and the best OS you turned a blind eye that in it self is saying "this is wrong i will not support it", just like you guys did with BIZON MAN and his Class file check bypass Quote[/b] ]If you don't want to make your checkfiles public then why write here about how much better they are than anyone elses? Why write "my toy is better than yours but i won't even show it to you, much less give it to you"? What do you want to accomplish? If you don't want to cooperate with others why go to a discussion forum? dont start with that, it was ASLR that started posting such nonsense, our file check system was nicely in the background hiding to catch the cheaters (ask any one how often we like to cry cheator), ALSR stepped forward after the suma post and claimed god hood, once we had a look at the file check system we were shocked by the lack of content in the system - it's like telling people that you have the cure for cancer and all you have is water Quote[/b] ]If you think it is wrong publishing filechecks then you could have told us I did, you guys were wrong about the effectivness of the file class system, you based your facts on servers that ran with out file checks or file checks that were soooo old that  when they caught a few cheaters ASLR came across like heros, - when in fact the cheaters went to those servers to cheat and avoided the other more advance servers - since we help run the majority of those we knew the baiss of the your claim was false and that you wer providing the community with water Quote[/b] ]As sicilian said, the cheaters are organized. They have their forum. The moment one cheater gets detected he will report that filecheck back to the cheater forum. They will try to circumvent it. They are organsized, yes, but the fact remains you dont help them you slow them down by not providing the data they require, as soon as ASLR posted thier file checks the TCK were the of the 1st to dload it, they looked at all the classes and devolped a way around it, and that happened in weeks, so now ASLR is worthless in a matter of weeks because of it's error on how to get the file checks to the servers, were in our method our file checks have to be discovered, this means they have to connect to our servers, and when they get caught they get a 1 month IP ban on that ISP range (last two ranges which does not ban a whole country as you stated falsly), this means they cant retest the cheats as fast as they would like, this was the case with BIZON MAN, he connected with his cheat saw it was showing, later he came back to retest, but this took him doing the work, hell he probly used some the ASLR clasess to figure out ours (bizon class is checked by both), he could have easily passed the cheats to others to test, or he may even be the TCK that makes the cheats for all we know, but the fact remains he never did it till after ASLR went public Quote[/b] ] Most cheaters/cheats that were detected have been due to the hard work of sicilian and others from alsr. We also know that there are some things you can't detect.... yet. So you gain nothing by keeping your checks secret, but the cheaters do. This leaves me only two possible conclusions: 1) you do not have those advanced checkfiles that in it's self is a flase statement, the ASLR File Checks only have the basic of classes being checked, I can post countless IDs and IPs of players that have cheated from raw data of 9 months of server logs, so I have proof of the amount of ppl with cheats where you team does not save this data and thusly lacks the proof of it (i still have your PM of that fact) I will glady sit down and help ASLR make the next generation of OFP Anti Cheat systems, but ASLR will have to maintain privacy on the codes Share this post Link to post Share on other sites