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lukemax

Makeing my OFP run faster

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Got any good tips on Makeing my OFP run faster?rock.gif???

What kinda settings should i make?

Thx

Luke smile_o.gif

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Well if you are using an nVidia card (IE Ti4200 8x 128meg)...

Many perfer using the 56.72 drivers, but I was boared and tried the 66.93 on the NV homepage. My frames got a boost of 10-20 frames.

Also fidle with DXDLL's Stage 0/1 mipmap LODbias. Increasing their values can help you with some frames, but at the cost of bluryness sad_o.gif . Althoug i do highly recomend setting Stage 1 all the way to the right as i did't/barely noticed any graphical diffrences. smile_o.gif

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Basically just fiddle about with everything. In the preferences and the game options ingame. You can always restore everything to default incase you do something stupid that you dont know what it is :P

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It could be addons. I get 20 to 30 FPS with default stuff. When I play the same missions but with addons my FPS drops to 9 to 12.

I'm seriously considering deleteing all my addon folders. OFP out of the box though just isn't the same after you've used or seen any of the addons out today.

I wish I had a Cray. I don't know how people are able to play with view distances set at 2000+ .

I have a 2.6 Ghz Pentium4, 1 gig of ram, with a Geforce4 Ti 4200.

My settings in game are all default except for... Terrain low,Resolution 1600,1200, view distance 1000.

I've tried so many thing and nothing seems to help except to not use addons. If I set my resolution any lower there is no change in my FPS which makes no sense to me. I've tried it at 640x400 and the fps is still the exact same.

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Honestly, i tend to believe more my feeling about playing OFP instead of numbers given by fraps or any other program to decide if my gaming experience in OFP is smooth or stuttering.

Here are my conclusion, for what it worthes smile_o.gif

I have a low end (by today standard it seems) system , and i noticed too that going from the 800x600 i use daily to 640x480 do NOT make my OFP smoother (i never undertsood the reason), but there is a visible difference in peformance between 1024*768 and 800*600.

Unlike what i thought logically (i imagined of displaying less poly due to higher LOD would give visible more performances) even by setting in the Flashpoint.cfg file high or very low LOD (lower is more quality), it does not change -drastically- the way OFP will behave : the difference in performance is not very visible.

But, always about the LOD, yes there is a visible difference in missions with tons of units if you set high or low LOD, but in 99% of the missions (that do not place a hundred of unit in a small area) , i never noticed a real difference with high (and so horrible models) LOD and low LOD.

The mod folders size can make a difference too.

Using a mod folder with few addons and using a 600mo+ one really makes OFP to behave very differently.

But using addons -without- mod folders trick to manage them (so putting them all in the OFP or Res addon folder) is just a calling even more slowdown to the OFP experience.

So if you use addons, use mod folders instead of using the OFP or Res addons folders, there is a real difference in the long term.

Do not delete every of your addon, just learn to keep only the ones you use and this should give no handicap to your OFP enjoyable experience.

Actually as an exampel, i have personnally 3,49 Go of addons, managed by 14 mod folders but honestly i use only 4 of those mod folders for my OFP experience (that represent 649 Mo for those 4 mod folders) , so i have near to 3go of useless junk waiting to be deleted but i am just lazy biggrin_o.gif

About the texture size in the options, yes it really makes a difference when you lower the texture size, as they can fill the video memory a lot more quickly in 1024*1024 than in 256*256 or 128*128, making a lot more stuttering.

About the addons themselves, yes the addons made with a huge number of polygons will make OFP losing performance, but you can't do anything about those addons, only the model maker can.

The special effects, you love those mods adding a lot of great visual enhancements to OFP ?

Think about the number of looping scripts those special effects require to run in the background, now think about the scripts already ran by the mission you are currently playing.

Too much scripts -> more stuttering especially when there are loop scripts using very low delay (or worse using some @ condition).

The terrain detail is of course heavy to your system, those rounder , smooth hills are superb in the landscape using high terrain or normal detail, but the lower setting will help a very lot to appease the stuttering.

And finally the viewdistance , oh yes that can be a performance killer even if the scenes can be beautifull with a higher viewdistance, prefer to make your viewdistance around 900 (the default one used by BIS to make the campaigns) : not only it visually lag a lot less , but you will have fewer chance to break missions triggers by being spotted by an AI that should not even see you yet.

So if you do not have some NASA system yet wink_o.gif and want to enjoy a smooth OFP experience, you know what you have to do, as you can't enjoy the full OFP eye candies when your system does not have the needed horsepower.

Even in lower end system, OFP is enjoyable, but do not have your eyes bigger than your system horsepower and all will be good wink_o.gif

Just my 0.02 € smile_o.gif

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Got any good tips on Makeing my OFP run faster?rock.gif???

Jup!

Just give ~1000$ to grandmaster Kegetys and he will spent the next days creating an magical thingy that will boost up OFP's performance for about 100%!!!!

MfG Lee wink_o.gif

But hey wait! What if every forum member would give 1$ for Kegetys and then........ crazy_o.gif

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Bis should stop making ofp for xbox (no one needs that) and should make a graphics patch for OFP ! Or they could say that one person or two (Kegetys, Fersuum Endijii) can improve something on OFP graphic engine and release it. But I think we have to wait for OFP 2 till we get FPS more than 30 sad_o.gif

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Quote[/b] ]Honestly, i tend to believe more my feeling about playing OFP instead of numbers given by fraps or any other program to decide if my gaming experience in OFP is smooth or stuttering.

    Yeah same here, but It does get pretty choppy when DXDLL's FPS meter says about  15FPS or lower.

     Speaking of DXDLL. Does it by it's self kill performance, even if none of it's features are turned on? I have it but all I have on is the night shader over ride. Strangely enough I can almost swear that the night shader over ride increases fps on night missions, at least for me.

Quote[/b] ]But I think we have to wait for OFP 2 till we get FPS more than 30  

     Well if you mean that by then we might have faster computers then yeah. I'm pretty sure that any game made in the past year and forward will not run on my machine.

      Usually a rule of mine has been that when reading the system requiremens on the bottom of a game box, divide your PCs speed by 2, if the recommended specs are lower then it's not going to run well.

       I just started the original CWC campaign today using my custon config. It does run decently, I get about 18 to 28 or so FPS. I've planned on making a non ECP based config for low performance computers when I finish this one. When I made that decision I didn't realize I'd end up using it as my main one  tounge_o.gif

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Ok thx all helps!!!!!!

But should i do anything in the OFP prefences?

IE give OPF more memory or what?

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what about the flashpoint prefences do i change resistance or normal or both?

I think i have

Intel®

Windows XP

Nvidia Geforce 4 ti 4600

512MB RAM

2.52 GHz

Pentium® 4 CPU 2.53GHz

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IE give OPF more memory or what?

Doubling your RAM to 1gb would help smile_o.gif

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My frames got a boost of 10-20 frames.

Which graphics card do you have? If you have one of the, well, "lighter" versions such as the 6600 or 6600GT, you probably know that the main features of the new update is support for those ones... But then again, support for DirectX 9.0c and OpenGl 1.5 might help a little...

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Bis should stop making ofp for xbox (no one needs that) and should make a graphics patch for OFP ! Or they could say that one person or two (Kegetys, Fersuum Endijii) can improve something on OFP graphic engine and release it. But I think we have to wait for OFP 2 till we get FPS more than 30  sad_o.gif

They did stop working on it because it's done ;)

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Bis should stop making ofp for xbox (no one needs that) and should make a graphics patch for OFP ! Or they could say that one person or two (Kegetys, Fersuum Endijii) can improve something on OFP graphic engine and release it. But I think we have to wait for OFP 2 till we get FPS more than 30 sad_o.gif

They did stop working on it because it's done ;)

I've asked you before to stop posting thoughts/opinions as if they were official fact. Next time I'll consider it ignoring a moderator's instruction.

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@ Lukemax

Make changes in the Flashpoint Preferences and not in the Operation Flashpoint Preferences.

As Placebo said, the update from 512 MB to 1024MB will help.

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