Bucko 0 Posted September 26, 2004 Or wait till I do a screen shot later today. a Horse IS a Horse of course. CLICK image to enlarge Share this post Link to post Share on other sites
MiG2003 0 Posted September 26, 2004 Nice horses Bucko, hope that we can have horses working in ofp real fast  Now some news and fresh screenshots from horror pack: Is will be a team work between me and Scott Horror pack will come up in three small ones 1- Horror Pack (vampires) 2- Horror Pack (zombies) 3- Horror Pack (other creatures) the first one will require GENB_vamps by General Barron to work and adds several types of vampires and some farmland characters like Mike McGregor and Yancy Butler that play here the role of vampire hunters. It will include a new and fixed version of Pathfinder Crossbow. the second one will require ZombieScripts by Scott Tunstall to work and contains the priests, several types of zombies and many related issues such as a new church, graveyards and several horror objects. It will contain as well a fixed version of fml_beretta471 shotgun (i won't tell more cause it's surprise). the third small pack will be standalone addon and will suply the needs of sme more horror creatures like warewolves and aliens. I might add as well my versions of Michael Myers and Jason Vorhees  And now, finnaly the new screenies related with vampires this is Mike McGregor this is Yancy Butler my favourite actress together the crossbow one of the vampires the vampire woman, of course Share this post Link to post Share on other sites
MiG2003 0 Posted September 27, 2004 Wow, i've finnaly managed (with the great help of a friend ) to make the bat fly and works like the seagull. The problem is that the only way is replace the racekT.p3d in the data.3d pbo. It is good for those who are bored with the seagull Better replace the seagull sound as well. So in the fml_bat addon there will be this seagull bat and two bat types that works in a different way (that you can shot down with a riffle and be attacked as well) worked and animated by me and Scott Share this post Link to post Share on other sites
Ville-Valo666 0 Posted September 27, 2004 hey mig in you horror pack 3 will there also be some stuff from unerworld? i think about people that can transform into werewulf etc greetz ville Share this post Link to post Share on other sites
MiG2003 0 Posted September 27, 2004 Quote[/b] ]hey mig in you horror pack 3 will there also be some stuff from unerworld? i think about people that can transform into werewulf etc greetz ville Horror pack 3 will have warewolves so the transformation man/wolf and wolf/man will be a reality, i hope Share this post Link to post Share on other sites
belgerot 33 Posted September 27, 2004 Damn, that is some pretty impressive work Mig!! Share this post Link to post Share on other sites
MiG2003 0 Posted September 27, 2004 Thanks belgerot and this stuff sure gives me lots of work, but i like ding this Let's show some more screenshots before school starts and then "the real unpleasant work" I'm working on a horror sky pack that will come up with the Farmland Demo. The idea is to create a general horror environment and that can be noticed in the island we're making. One of this days i'll explain this better. I've worked for now three skyes 1 - Clear day 2 - Cloudy day 3 - stormy day And now a sample of Horror environment using 3 Note: The priests are integrated in the second pack and the bats that are flying around the church in the last screenshots will be released as standalone addon very soon Share this post Link to post Share on other sites
Ville-Valo666 0 Posted September 28, 2004 wooo youre the man :-) Share this post Link to post Share on other sites
NeMeSiS 11 Posted September 28, 2004 Thanks belgerot and this stuff sure gives me lots of work, but i like ding this Let's show some more screenshots before school starts and then "the real unpleasant work" I'm working on a horror sky pack that will come up with the Farmland Demo. The idea is to create a general horror environment and that can be noticed in the island we're making. One of this days i'll explain this better. I've worked for now three skyes 1 - Clear day [ig]http://ofportugal.no.sapo.pt/sky3.jpg[/img] 2 - Cloudy day [ig]http://ofportugal.no.sapo.pt/sky2.jpg[/img] 3 - stormy day [ig]http://ofportugal.no.sapo.pt/sky1.jpg[/img] And now a sample of Horror environment using 3 [im]http://ofportugal.no.sapo.pt/sky4.jpg[/img] Note: The priests are integrated in the second pack and the bats that are flying around the church in the last screenshots will be released as standalone addon very soon wich island is that? Share this post Link to post Share on other sites
bonko the sane 2 Posted September 28, 2004 cool, this is turning into a full fledged mod keep up the excellent work! Share this post Link to post Share on other sites
Cpt. FrostBite 0 Posted September 28, 2004 looks great!!! Share this post Link to post Share on other sites
Uziyahu--IDF 0 Posted September 28, 2004 FINALLY some freaking PRIESTS to go with the churches! Can you make some monks and nuns, too? Share this post Link to post Share on other sites
Uziyahu--IDF 0 Posted September 28, 2004 Could we get deer, reindeer, and elk? Buck, doe, and fawn, so that I can play Deerhunter 2005 in OFP instead of switching to a separate game? Share this post Link to post Share on other sites
MiG2003 0 Posted September 28, 2004 hey Bonko, thanks Quote[/b] ]wich island is that?  Farmland Island and will be released with fml_cityobjects pack  Quote[/b] ]Can you make some monks and nuns, too? Do you need the monks and nuns what for m8? Shooting Priests is ok, but nuns is too much Share this post Link to post Share on other sites
lennin 0 Posted September 29, 2004 Great MOD! Will the vampires be able to suck blood? and will you still have powers for vampires(GENB)? I mean it was fun but after a while, but it was like being Tetsuo in Akira, not a vampire. Share this post Link to post Share on other sites
MiG2003 0 Posted September 30, 2004 Great MOD!Will the vampires be able to suck blood? and will you still have powers for vampires(GENB)? I mean it was fun but after a while, but it was like being Tetsuo in Akira, not a vampire. That's hard to make that Well, the vampires will depend on General Barron pbo and the features are the same. GENB_vamps is an execellent addon I may add the possibility of the vampires turn into bats and fly away Share this post Link to post Share on other sites
UKSubmariner 0 Posted October 1, 2004 Nice, very nice work! Just one quick question, on the Island, will there be a military base of some form? And a small airport? Or are you staying purely in the farmland scenery? Funky stuff! Share this post Link to post Share on other sites
MiG2003 0 Posted October 1, 2004 Nice, very nice work!Just one quick question, on the Island, will there be a military base of some form? And a small airport? Or are you staying purely in the farmland scenery? Funky stuff! Hope this shots give you a better idea than my words. Almost everything you asked. There are two militar bases in the island and two rebel camps but no shots of them by now. General view of Emerita, the main city of the island Industrial Area near the city of Escariz Emerita Town aspect International Farmland Airport Vila Chă Port Iron Bridge NOTE: In this screenies there are unreleased addons that belong to FML_cityobjects pack. Farmland Island will require JOF_Objects1 from Mapfact. Share this post Link to post Share on other sites
wongkeanwah 0 Posted October 2, 2004 WOW!LOOKING GOOD!!!!!!!!!!!!!!!!!!!!!!!!!!!! Share this post Link to post Share on other sites
UKSubmariner 0 Posted October 2, 2004 That looks incredible.. this could replace Skye as my faveourite Island... Share this post Link to post Share on other sites
Cpt. FrostBite 0 Posted October 2, 2004 That looks very good. I like the bridge. Share this post Link to post Share on other sites
NeMeSiS 11 Posted October 2, 2004 hehe, i like that 1 Share this post Link to post Share on other sites
MiG2003 0 Posted October 2, 2004 The main objective is the creation of a realistic island but with suitable environment for horror missions Share this post Link to post Share on other sites
berghoff 11 Posted October 2, 2004 The main objective is the creation of a realistic island but with suitable environment for horror missions Ok, I like that idea lol. Nice screenshots aswell. I will surely create some horror missions (like doomsday) for this island. Nice work. Share this post Link to post Share on other sites