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Loafer

Branching Missions on Dedicated server cfg?

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I have been writing some missions I would like to link to make a short multiplayer campaign. I have already asked this question but would like some sort of answer from BIS/anyone if possible so I can either continue or give up with this project.

I have been looking for a reasonable solution to playing multiplayer campaign type affair on a dedicated server and was wondering whether it would be possible to branch missions, as it is done in the campaign section of the desciption.ext .

For example in the dedicated server config file I would like to have something like this:

class Missions

{

class Mission01

{

template = RushTheBeach.Abel;

cadetMode = 1;

end1 = Mission02 ;

end2 = Mission02 ;

end3 = Mission02 ;

end4 = Mission02 ;

end5 = Mission02 ;

end6 = Mission02 ;

lost = Mission01 ;

param1 = 1800;

param2 = 50;

};

class Mission02

{

template = StormTheFront.Abel;

cadetMode = 1;

end1 = ;

end2 = ;

end3 = ;

end4 = ;

end5 = ;

end6 = ;

lost = Mission02 ;

param1 = 1800;

param2 = 50;

};

I haven't seen anything like this in documentation. If it is not possible is there another way of branching MP maps? Could BIS introduce this feature?

Be great to be able to have your next mission decided on the sucess/failure of the last. I have already been down the frustrating road of trying to create a campaign in single player and apply it to MP without success. This would be a great simple solution. confused.gif

Thanks for the great updates so far BIS. I am still loving the game and find it has great staying power.

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I totally agree on this one. Would be more simple solution than single-player style coop campaign.

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Excellent. Then one can make an entire dedicated campaign server. Start in the morning, finish in the afternoon. If youre succesfull that is smile.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Loafer @ Jan. 07 2002,15:40)</td></tr><tr><td id="QUOTE">I have been looking for a reasonable solution to playing multiplayer campaign type affair on a dedicated server and was wondering whether it would be possible to branch missions, as it is done in the campaign section of the desciption.ext .<span id='postcolor'>

No, it is not possible. Only simple mission cycling is supported on ded. server.

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Any chance you may consider it for a future update?

I believe that it would enhance the game immensely.

Thanks for replying Suma, appreciated.

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