Benny212 0 Posted July 25, 2004 I have created a mission and need help on many things 1. how do u create an explosion at a certain area after a trigger has been set off 2.is it possible to create a boat so that when you radio alpha it takes you to one side of the river and if u radio bravo it takes you to the other side. 3.is it possible to have it so that a helicopter will land where you are and take you to a certain place when you radio for it. thnx in advance for any help Benny Share this post Link to post Share on other sites
nephilim 0 Posted July 25, 2004 1. "grenade" = Camcreate "Grenade" [x,y,z] while x yz can be rpalced with (getpos logicA 0),(getpos logicA 1),(getpos logicA 2) 2 yes but its hard to get them to land on a beach 3. use this command to get the chopper to the palyers pos chopper domove getpos player aroudn the palyer u shoudl camcreate an invisible h via an script now let the chopper get the pos of the h liekit did with thw player use chopper land "GET IN" to mak ethe chopper land ant wait il someones in let a script check if the player is inside the chopper with this command ?(player in chopper): chopper domove getpos target i didnt took a look at the reference so some things migth not be 100% accurate but that basically it Share this post Link to post Share on other sites
MrZig 0 Posted July 25, 2004 Quote[/b] ]1. "grenade" = Camcreate "Grenade" [x,y,z] Not exactly, more like <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">Kaboom = "Grenade" camcreate getpos LogicExplosion LogicExplosion being a game logic named "LogicExplosion" Share this post Link to post Share on other sites
nephilim 0 Posted July 26, 2004 well ok thats way its simpelr but my way u can spawn grenades like from diff heights etc while with teh logic its dircetly on ground:P Share this post Link to post Share on other sites
Redskin53 0 Posted July 26, 2004 there is also a nice helo map click script that you can call for and send back to base and recall as needed. RED53 Share this post Link to post Share on other sites
Benny212 0 Posted August 1, 2004 Cheers i will try those out straight away p.s. soz 4 the slow reply i have been on holiday Share this post Link to post Share on other sites
Benny212 0 Posted August 1, 2004 is there anyway to check if the player is inside the chopper without a script. Â i have changed the mission so that the helicopter will just come to one point if u radio it but it wont land in the right place! Â any suggestions? cheers for ya help benny212 Share this post Link to post Share on other sites
edejl 0 Posted August 1, 2004 To make the helicopter land in the right place, put an Invisible H there as well as the waypoint, the helicopter will try and land as close to that as possible. Share this post Link to post Share on other sites
macguba 0 Posted August 3, 2004 Choppers are tricky. Here are various scripts that might help. Share this post Link to post Share on other sites
Benny212 0 Posted August 4, 2004 Cheers macguba that website came in very handy i have also found some things that i didnt think of adding in Cheers agian Benny212 Share this post Link to post Share on other sites