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CONSTANT RAIN

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is it possible to set a ofp mission so that the rain does not stop

i know all the set rain overcast stuff in the init and activaton lines but the rain only goes on for like 3 to 5 minutes and it stops

any1 know how to make it non stop

im using ecp mod

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ecp has random weather, so it will automaticly change, dunno if theres something u can do about that... rock.gif

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is it possible to set a ofp mission so that the rain does not stop

i know all the set rain overcast stuff in the init and activaton lines but the rain only goes on for like 3 to 5 minutes and it stops

any1 know how to make it non stop

im using ecp mod

You can set up a loop that steadily sets rain and overcast smile_o.gif

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is it possible to set a ofp mission so that the rain does not stop

i know all the set rain overcast stuff in the init and activaton lines but the rain only goes on for like 3 to 5 minutes and it stops

any1 know how to make it non stop

im using ecp mod

You can set up a loop that steadily sets rain and overcast  smile_o.gif

yea, but u cant change much in ecp without editing all those script is what i ment wink_o.gif

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<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">#loop

_rand = (random 0.5) + 0.5

0 setovercast 1

0 setrain _rand

~15

goto "loop"

Quote[/b] ]yea, but u cant change much in ecp without editing all those script is what i ment

So rock.gif ? You can override the ECP scripts.

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Quote[/b] ]yea, but u cant change much in ecp without editing all those script is what i ment  

So rock.gif ? You can override the ECP scripts.

lol, forget it, i cant explain things, not even in dutch tounge_o.gifwink_o.gif

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Quote[/b] ]yea, but u cant change much in ecp without editing all those script is what i ment  

So rock.gif ? You can override the ECP scripts.

lol, forget it, i cant explain things, not even in dutch  tounge_o.gif  wink_o.gif

Neither can I. Think it could be something about me being a Swede. wink_o.gif

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i took off ecp but the rain still stops

i wanna know what 1 of said about using a loop

is it using a trigger with set to loop

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is a loop a script file?

and how do i enable it ingame?

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Create a script file in the directory of your mission, then paste the loop code into the script.

If you wish to have the loop start from the beginning of the mission, you can put it in init.sqs, but I prefer to keep my init.sqs clean and write the loop in a seperate file and put

[] exec "scriptname.sqs" in init.sqs

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make sure overcast is above 0.7 and then use this code

time setrain density

Time - 0 = instant 60 = smoother incoming rain

Density - 0.1 = Spitting 0.5 = normal 1 = MONSOON

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Junker, read the first post! crazy_o.gif

Quote[/b] ]i know all the set rain overcast stuff in the init and activaton lines but the rain only goes on for like 3 to 5 minutes and it stops

tounge_o.gif

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oops sorry man  :S    but when i do it, it stays on all the while. But then again i dont use ECP.

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Create a script file in the directory of your mission, then paste the loop code into the script.

If you wish to have the loop start from the beginning of the mission, you can put it in init.sqs, but I prefer to keep my init.sqs clean and write the loop in a seperate file and put

[] exec "scriptname.sqs" in init.sqs

thanks for the help

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