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Denwad

Realistic penetration model.

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kinda like in the Combat Mission games (www.battlefront.com) or WWIIOL (www.wwiionline.com) where there is realistic penetration (minus armor stressing).

I believe this is in OFPI in a limited quality, i've died in a T-80 plenty of times without the vehicle becoming inoperable.

A LAW (66mm) can penetrate around 300mm, if you shoot a T-80 frontally (~1000mm) it wouldn't do crap, and because of the angled surfaces have a good chance of skipping off. I used to have a Army manual that showed where to shoot a BMP with a law, they said frontally wasn't advised because of the large frontal plate angled down and because the gun was usually pointed forward.

Also, if the round does penetrate, the inside of the vehicle should come into consideration. Fuel, ammuntion, electronics, hydraulics and crewmembers can be struck by a penetrating projectile and spalling materials. If a round breaks up outside the armor, infantry around the vehicle can be struck with fragments of the vehicle's armor and the projectile itself.

[edit] in short, no hitpoints.

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Good idea. Are you saying the new system should take angles into account as well, with a chance to deflect a round in a different direction?

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Yes, angle plays a pretty big role in penetration. it is significantly harder to penetrate a plate at 60 degrees than it is a 0 or 30 degrees.

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It's sound kinda funny - "realistic penetration model" rock.gif

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Yeah I don't know if we need it for _everything_ I'd leave some realistic penetrations for RL. tounge_o.gif

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Realistic Penetration: "Oww I got shot in the leg, now my kneecap is 30 feet that a way, and my muscles are literally falling off my body, as my blood seeps over the ground and into my boots."

Really, we'd have to have like 600 models for each person and each vehicle.

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