bmgarcangel 0 Posted April 29, 2004 Hey...I got this comment from drow Quote[/b] ]how will you cope with the fact that the koreans and chinese came raining down like locusts by the thousandsofp cant handle that... same problem any civil war mod will have. Is there a way I can get by this problem...? If so, then we'll have a hell of a battle going on ~Bmgarcangel Share this post Link to post Share on other sites
MrZig 0 Posted April 29, 2004 Make all the soldiers 2d? Share this post Link to post Share on other sites
Major Fubar 0 Posted April 30, 2004 You could only have the AI that are visible to the players on the map, and respawn more as those die... Share this post Link to post Share on other sites
bmgarcangel 0 Posted April 30, 2004 but....no mass dead bodies laying around Share this post Link to post Share on other sites
Winters 1 Posted April 30, 2004 You could start with lots of enemies on the map that stand still and send them in waves, after they get killed you can delete half of the bodies. This will cut down on lag (although at the start some people may experience some) and you can still have a nice affect with the dead bodies. Share this post Link to post Share on other sites
drow 0 Posted May 1, 2004 i originally asked that question of his mod maybe if you spawn a few guys each few seconds to reduce a mass spawning of dudes all at once would that reduce lag? Share this post Link to post Share on other sites
bmgarcangel 0 Posted May 2, 2004 LOL Well, I guess that could work...again, we need soldiers to do such a thing though! ~Bmgarcangel Share this post Link to post Share on other sites