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ok I've tried to search but I didn't found enyting. so I want a soldeir to say... he's suposed to say: get out of here!. (a sound that I've recorded.

can enybody help me crazy_o.gifcrazy_o.gifcrazy_o.gifcrazy_o.gifsad_o.gifsad_o.gifsad_o.gif ?

thanks in advance wink_o.gif

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I'm sure this was covered alot...

But you need to define your sounds in description.ext (I use chris's ofp editor wizard) and place your mono .OGG file in a folder called "sound" in your mission folder, if you created the description.ext while testing your mission, reload it (it gets loaded when you load yer mission) then select it from a trigger or tell a man to say it..

like

man1 say "sound"

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Write this in the description.ext:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgSounds{

Sounds[]={};

class YourSound{name="YourSound";sound[]={\voice\YourSound.ogg,db+12,1};titles[]={};};

};

Strat it with a trigger or with

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">Man say "YourSound" via a script (Just like MrZig said)

Remember to save the sound as a mono and .ogg File!

Mfg MEDICUS

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