Tigershark_BAS 0 Posted March 15, 2004 Nice rifle.....just highlights how dated our weapons have become at BAS. Oh..and thanks for the backup 4-in-1 and mountain. Yes we do "do our research". Of course having Damocles, a member of the armoury for the Ranger battalian and SOPMOD program helped some :-) Share this post Link to post Share on other sites
dm 9 Posted March 15, 2004 Good Job INQ!!would be great if BAS use this one as an replacement Whilst it would be nice, it uses CS skins (I presume still in *.jpg), and a very high poly model. For these reasons, we wont be using it in any way, shape or form. Nice work as it is, its not what we would use. Share this post Link to post Share on other sites
4 IN 1 0 Posted March 15, 2004 Good Job INQ!!would be great if BAS use this one as an replacement Whilst it would be nice, it uses CS skins (I presume still in *.jpg), and a very high poly model. For these reasons, we wont be using it in any way, shape or form. Nice work as it is, its not what we would use. too bad~~ anyway, preformance come first Share this post Link to post Share on other sites
GI_Rutger 0 Posted March 15, 2004 The gun hits high. Take a few shots at the ground and you will see. Â I agree. But sometimes the SR25 is very accurate, sometimes you can't hit a barn. Share this post Link to post Share on other sites
Gollum1 0 Posted March 15, 2004 This is a good weapon, but IMO a replacement for the BAS one isn't needed, plus this one lags more... EDIT: Fourth star! Share this post Link to post Share on other sites
Locke@Germany 0 Posted March 16, 2004 This 84bit encryption is a very good joke Just use good ol CUTPBO.exe and then depbo the new file with PBODecrypter V1.3 , after this you can decompile the cpp with the same programm Happy MODing !!! Share this post Link to post Share on other sites
Pappy Boyington 0 Posted March 16, 2004 This 84bit encryption is a very good joke Just use good ol CUTPBO.exe and then depbo the new file with PBODecrypter V1.3 , after this you can decompile the cpp with the same programm Happy MODing !!! wow thanks. im currently scanning the few ofp sites i have lookin for this. if anyone knows a specific site to look id apprecate it Share this post Link to post Share on other sites
JGreyNemo 0 Posted March 16, 2004 This 84bit encryption is a very good joke Just use good ol CUTPBO.exe and then depbo the new file with PBODecrypter V1.3 , after this you can decompile the cpp with the same programm Happy MODing !!! wow thanks. im currently scanning the few ofp sites i have lookin for this. if anyone knows a specific site to look id apprecate it  @Locke, thanks very much for the help, I knew it was something silly like that.. @Pappy Boyington, I think this is what you are looking for. http://www.ciahome.net/modules....&lid=46 *Rubs hands*... can't wait to try this when I get home...  EDIT: It works!! Share this post Link to post Share on other sites
Pappy Boyington 0 Posted March 16, 2004 EDIT: It works!! Â on all cept his OICW. oh well. thanks for the tip locke Share this post Link to post Share on other sites
Baphomet 0 Posted March 16, 2004 Quote[/b] ]no it means he doesnt want to piss off BAS or BAS fans  For petes sake. Pissing off BAS fans? Okie.. It's nice 3d art. However like others have said. Very high poly. I didn't know BAS made one that is lower poly/detail. Might give that one a check. Quote[/b] ]This 84bit encryption is a very good joke  Just use good ol CUTPBO.exe and then depbo the new file with PBODecrypter V1.3 , after this you can decompile the cpp with the same programm Happy MODing !!! Oh SNAP! Yes, yes. Beefcake! BEEFCAAAAAKE! I know pbo decryptor doesn't work 100% on cpp files or so I've heard, but I can always just use a fully functional template of another weapon and fill in the blanks from the decompiled bin. Yes. This is just what I needed. Quote[/b] ]im curious thou. as to why you lock your addons with an 84 bit encryption, then binerize the model, and binerize the config. i understand there are alot of dishonest people in this community. but that just takes paranoya to a new level  This is less paranoia than anything really. Addon developers like BAS, DKMM, and Inquisitor are so well known in the community that unless someone stole something small it would be noticed by the community and would probably be ran through the wringer for it, or austricized completely. I don't condone stealing and pawning other people's hard work off as your own, however I am a mini-modder as it's been creatively phrased by Pappy too. So I think it's more of an ego thing on the behalf of the author. Share this post Link to post Share on other sites
JGreyNemo 0 Posted March 16, 2004 EDIT: It works!! Â on all cept his OICW. oh well. thanks for the tip locke No no it works on that too. Make sure you have your file in a nonspaced directory. And have both files in the same folder Ie. C:\TEMP\CUTPBO.EXE INQ_OICW Don't Change the new file name that it uses Then use PBOdecryptor 1.3 to extract the thing. It works for me? Share this post Link to post Share on other sites
Guest Posted March 16, 2004 i think the weapon is to strong when u hit someone in leg or arm the person dies.INQuisitor Fix this plis, BTW wery good work Share this post Link to post Share on other sites
Andraz 2 Posted March 16, 2004 I am dying to know which company's scope and mounts are on this rifle and what kind of reticle that scope has. Share this post Link to post Share on other sites
Baphomet 0 Posted March 16, 2004 I want to know why in the readme file of pbo decryptor 1.3 it says you can't decompile bin files from addons. You clearly can. I just did with a .bin'ed cpp file in a us MG pack... author I don't recall. Share this post Link to post Share on other sites
Pappy Boyington 0 Posted March 16, 2004 EDIT: It works!!  on all cept his OICW. oh well. thanks for the tip locke No no it works on that too. Make sure you have your file in a nonspaced directory. And have both files in the same folder Ie.  C:\TEMP\CUTPBO.EXE INQ_OICW Don't Change the new file name that it uses Then use PBOdecryptor 1.3 to extract the thing. It works for me?  well ive got it in C:\Documents and Settings\Name\My Documents\Everything\OFP and it worked on the httv and the sr25 but it wont work on the OICW nor the csla_air.pbo and change the new file name?  it just (so it apperes) to overwrite the orginal file. i thought maby the "my documents" thing threw it off. so i made a new folder in C:\Folder  and the same results. Edit i re-read the readme. and that made it worse. now im confused as hell 1. Copy your O.pbo to a temporary folder, copy the cutpbo.exe to the same folder and run with "cutpbo.exe O.pbo". The result is the file new-o.pbo with 46 bytes less then original. ok is there a settngs thing or a txt file that i copy this into? or wtf. how do i "run with" Share this post Link to post Share on other sites
JGreyNemo 0 Posted March 16, 2004 EDIT: It works!!  on all cept his OICW. oh well. thanks for the tip locke No no it works on that too. Make sure you have your file in a nonspaced directory. And have both files in the same folder Ie.  C:\TEMP\CUTPBO.EXE INQ_OICW Don't Change the new file name that it uses Then use PBOdecryptor 1.3 to extract the thing. It works for me?  well ive got it in C:\Documents and Settings\Name\My Documents\Everything\OFP and it worked on the httv and the sr25 but it wont work on the OICW nor the csla_air.pbo and change the new file name?  it just (so it apperes) to overwrite the orginal file. i thought maby the "my documents" thing threw it off. so i made a new folder in C:\Folder  and the same results. Yup it's not working for you because it doesn't Overwrite the file at all, it is supposed to make a completely new file like so -> NEW-INQ_.PBO (mind you it seems to call all of INQ's stuff the same thing, so you'll have to rename the folder after you'd DePBO'd it., so as it doesn't overwrite the next INQ addon you open) So I suggest you move both files to say a C:\TEMP\ folder (note no spaces in the folder name... just a simple directory name with no spaces in the name. This is the same principle for goes for OFP programs like WaveToLip.exe which only works in non WIN32 file structures) There you simply copy both the offending PBO and the CUTPBO.exe file into the folder. Then go to your START button, then RUN and type in the following: C:\TEMP\CUTPBO.EXE INQ_OICW.pbo And it should work. If it doesn't then perhaps your the INQ_OICW file is corrupt because it definitely can extract on my machine. Anyway let me know how you do. Share this post Link to post Share on other sites
Pappy Boyington 0 Posted March 16, 2004 fuckin A man. thanks Share this post Link to post Share on other sites
Status_cz 0 Posted March 16, 2004 Good Job INQ!!would be great if BAS use this one as an replacement Whilst it would be nice, it uses CS skins (I presume still in *.jpg), and a very high poly model. For these reasons, we wont be using it in any way, shape or form. Nice work as it is, its not what we would use. too bad~~ anyway, preformance come first JPEGs are without compresion,and compresion in ofp is not for fun,it have some job as every compresion in others games,If you use JPEG format for a texture it will be more lag,and if you have more snipers, 50-60 milita soldiers,some blackhawks and marines,it will be lag for that is here ofp COMPRESION and Levels Of Details (LODs).Using high-ress models in 1.LOD is also not needed,because it lag uselessly if you have more unit,high ress model and textures are only good in ViewPilot LOD,as that doing BIS-ViewPilot of weapons in resistance have something about 1500-2000 points and 1.resultion LOD only 250-500. Share this post Link to post Share on other sites
Cpt. FrostBite 0 Posted March 16, 2004 that's right. One of the things that could be done if you really want to use jpeg textures it to use them in pilot LOD only. The rest of the LOD's should be pac/paa. I do like a high-poly weapon in first LOD, though Share this post Link to post Share on other sites
InQUisiToR 0 Posted March 16, 2004 Good Job INQ!!would be great if BAS use this one as an replacement Whilst it would be nice, it uses CS skins (I presume still in *.jpg), and a very high poly model. For these reasons, we wont be using it in any way, shape or form. Nice work as it is, its not what we would use. too bad~~ anyway, preformance come first JPEGs are without compresion,and compresion in ofp is not for fun,it have some job as every compresion in others games,If you use JPEG format for a texture it will be more lag,and if you have more snipers, 50-60 milita soldiers,some blackhawks and marines,it will be lag for that is here ofp COMPRESION and Levels Of Details (LODs).Using high-ress models in 1.LOD is also not needed,because it lag uselessly if you have more unit,high ress model and textures are only good in ViewPilot LOD,as that doing BIS-ViewPilot of weapons in resistance have something about 1500-2000 points and 1.resultion LOD only 250-500. The discussion about jpeg textures is really stupid (of course not, if you play on a PIII 500)! have you ever test it? Mission Battlefields unedited: 32fps Mission Battlefields edited: -resistance landscape and textures -sucheys usmc and naval infatry instead of normal soldiers -high detail weapons instead of normal bis ones -csla bmp´s and sig´s m1a1 -gmr "messy battlefied" mod + kegety´s hisky 28fps my system: AthlonXP 2800+, GForce 4 ti4400, 1 GB DDR RAM to the comparison: BAS SR-25 ~1400 faces my SR-25 ~1900 faces ;) Share this post Link to post Share on other sites
Status_cz 0 Posted March 16, 2004 hehe,but not everyone have 1GB RAM,I have only 512 and there´s A LOT of people who have 256,128...and worst cpu,when you making addon don´t think only about you,think also on peoples who have worst PC. BTW: recommendation setup for OFP:RES is: pentium 3/4 or Athlon 700 CPU 256 MB ram 16bits sound card 3D cart with 32 MB ram ,try your "eddited mission" on this preferences and U´ll see it will lag or you can it also try on minimum preferences and u´ll see it wont be playable Share this post Link to post Share on other sites
InQUisiToR 0 Posted March 16, 2004 minimum specs are a sales argument to tempt people to buy a game what they never can play i prefer quality and quality needs power Share this post Link to post Share on other sites
Postduifje 0 Posted March 16, 2004 i prefer quality and quality needs power But power needs cash... Share this post Link to post Share on other sites
jotte 0 Posted March 16, 2004 jpeg textures create large impact and lag even on my PIV 2.8 with 1 GB RAM and a Radeon 9800. Capt Frostbites suggestion was a good middle way if you want to use jpegs. Share this post Link to post Share on other sites
4 IN 1 0 Posted March 16, 2004 dunno know why but my 2500+ system with 512M ram and a R9500 pro lags like hell if there is numbers of AI in OFP, the CPU benchmark drop from ~5200(which i used to get) to just ~2700 this month.... anyone knows why? Share this post Link to post Share on other sites