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bmgarcangel

Non-linear and non-planar faces

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How do I fix both of those problems with buildings?rock.gif

Please if anyone who knows about it, if they may give all types of solutions because I need to get a few things done!

Thanks!

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* non-planar:

means the plane has 4 vertex and isn't flat, solve it how footmunch described

* non-linear:

means the texture isn't put right (assymetric)

f.i. when you make a plane, put a square texture on it with A, then move the upper points very close together, it will make a non-linear error

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I have to say from personal expierience , it does not matter that much

the original OFP 50.cal is full on non linear mapping

and non-planar aint that big a deal as long as its not completly inside out...but the game will still try and render it.

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Guest

For RES LOD's it's fine. But for GeoLOD's it is essential not to have Non-Liear or Non-Planar faces smile_o.gif

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