Tobi-Wan Kenobi 0 Posted November 14, 2003 I may sound stupid, but could someone inform me on how to end the intro or outro. I have a thiery of it being the end 1,2,3 etc choice in the trigger type but i havn't tried it yet. Any help would be very... helpful. Thx in advance. Share this post Link to post Share on other sites
RED 0 Posted November 14, 2003 Using end1,2,3,4 etc will end the intro/outro. RED Share this post Link to post Share on other sites
Skul 0 Posted November 14, 2003 Just count how long the cutscene lasts and put it in the boxes in the ending trigger. [Gareth Gates must die] Share this post Link to post Share on other sites
Acecombat 0 Posted November 14, 2003 Just count how long the cutscene lasts and put it in the boxes in the ending trigger. [Gareth Gates must die] Now thats dangerous I say go for the variable part just set a situation have it end true and your done Share this post Link to post Share on other sites
RED 0 Posted November 14, 2003 Just count how long the cutscene lasts and put it in the boxes in the ending trigger. [Gareth Gates must die] Now thats dangerous  I say go for the variable part just set a situation have it end true and your done  You can use Skuls method if you have no conditions to wait for in your cutscene (for example @(unit distance unit2) < 5) I usualy go for the varaible option though. RED Share this post Link to post Share on other sites
Skul 0 Posted November 15, 2003 Hmmm, an event happen to end a cutscene....that's a great idea! And to to think I wasted all my time COUNTING THE SECONDS!!! Â Have to keep that in mind...never thought of that... [Gareth Gates must die] Share this post Link to post Share on other sites
bmgarcangel 0 Posted November 15, 2003 I believe the best way that has always been the best and most affective way is when ya use your good old cam scripting hehe using the script to activate the trigger in which it would have end1 and then forceend in the activation area Share this post Link to post Share on other sites
Tobi-Wan Kenobi 0 Posted November 18, 2003 Cool. For the intro, will it lead into the mission? Thx a load. Share this post Link to post Share on other sites
Skul 0 Posted November 18, 2003 If you've set your campaign's description.ext correctly it will. [Gareth Gates must die] Share this post Link to post Share on other sites
Tobi-Wan Kenobi 0 Posted November 18, 2003 I only bother using the description.ext for giving units a name. Is there any other way? Share this post Link to post Share on other sites
Skul 0 Posted November 18, 2003 Wait, I read your post wrong... Yes, the intro will lead to the mission once it's all pbo'd together. Sorry about that... [Gareth Gates must die] Share this post Link to post Share on other sites
Tobi-Wan Kenobi 0 Posted November 18, 2003 No prob. m8! You helped me out alot. Thanks. Share this post Link to post Share on other sites