SnypaUK 0 Posted November 8, 2003 I am not having any trouble with resistance but i was just wondering why is it so demanding compared to CWC? it all looks and feels the same and yet its different Share this post Link to post Share on other sites
Gadger 0 Posted November 8, 2003 1. Nogova is much bigger than either of the 3 original islands. 2. You can set the view distance from 500-5000, this puts quite a strain on systems, whereas in cwc it couldnt be changed from 900. Theres probably many more but theyre all i can think of atm. Share this post Link to post Share on other sites
R. Gerschwarzenge 0 Posted November 11, 2003 3. The terrain detail is higher. Share this post Link to post Share on other sites
blackdog~ 0 Posted November 11, 2003 4. Textures (for the most part) moved from 256x256 to 512x512 thus requiring more memory. Share this post Link to post Share on other sites
theavonlady 2 Posted November 11, 2003 3. The terrain detail is higher. Even when setting TERRAIN DETAIL to a low setting, many players still experience slower processing compared to OFP 1.46 and below. I think Blackdog's on the right track. Share this post Link to post Share on other sites
blackdog~ 0 Posted November 11, 2003 Also polycounts on all the models are dramatically increased from the old version of OFP. Try turning down your LOD settings in the OFP preferences a bit. Share this post Link to post Share on other sites