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RedEagle1

VBS SITE IS WORKING AGAIN

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Also im thinking of these modifications are cababilities to shoot 2 guns from 1 unit (just poking in the dark)

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Why is it that everytime an OFP developer opens it's mouth some kind of weird alien talk comes out? And furthermore, they answer with questions, which is quite annoying.

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What? I have answered on IGFs question sad.gif

I never do it again if you are so disappointed. sad.gif

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Erex why don't u tell us if any of those units will make there way into OFP in the near future smile.gif

(Edited by Fenna at 12:26 am on Dec. 15, 2001)

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Erex on 12:21 am on Dec. 15, 2001

What? I have answered on IGFs question sad.gif

I never do it again if you are so disappointed. sad.gif

<span id='postcolor'>

j/k...sheesh.

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Guest

oh, j/k means just kidding...Just in case...

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Guest

It's just that it's funny to read this thing about VBS and then reading a reply from one of the OFP dev. and you start thinking "Yea! We're finally getting the answers!" And then you reply on another question. Happens all the time, but still looks funny.

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Redstorm: Oki smile.gif

Im not so good in english so i dont get the point everytime sad.gif

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Guest

That's ok, I myself am from Holland and suck at English too :biggrin:

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My primary language is Czech:-)

Second German and third Englis so im not so good in english.

But stop to chat off-topic smile.gif

Wht you thikn about adding some TARAWA http://www.fas.org/man/dod-101/sys/ship/lha-1.htm

or WASP class http://www.fas.org/man/dod-101/sys/ship/lhd-1.htm?

I really pray for this. Of course with russian counterpart Ivan Rogov http://www.fas.org/man/dod-101/sys/ship/row/rus/1174.htm

or Kiev Class http://www.fas.org/man/dod-101/sys/ship/row/rus/1143.htm

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Guest

What you wanna do? Ban me? HAHAHAHA!hahahaha..hahha...hah....d*amn, you really can ban me, can't you? :biggrin:

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Guest

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">What? I have answered on IGFs question

I never do it again if you are so disappointed.<span id='postcolor'>

Sorry i have been away for awhile

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Aw, cmon, are you just pulling our strings Erex? smile.gif

How about a functional LST (ramp up/down with possibility to carry vehicles), as the model is already in there.

Would the helicopter/ VTOL carriers feature LCAC´s or work together ith the LST to bring troops ashore, or be just eyecandy and unfunctional like the LST?

LCAC (Landing Craft, Air Cushion )

http://www.fas.org/man/dod-101/sys/ship/lcac.htm

lcac-50-1.jpg

lcac-kb9713.jpg

lcac-navy671.jpg

Soviet counterpart:

Project 1232.2 Zubr

Pomornik class

Amphibious landing craft

<a href="http://www.fas.org/man/dod-101/sys/ship/row/rus/1232_2.htm

<img" target="_blank">http://www.fas.org/man/dod-101/sys/ship/row/rus/1232_2.htm

<img</a> src="http://www.fas.org/man/dod-101/sys/ship/row/rus/nk1232desant.jpg" border="0">

nk1232zubr3.jpg

(Edited by Satchel at 2:09 am on Dec. 15, 2001)

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problem is that u cant just unload straight away of these things u need to put the ramp down and the crew needs to do stuff to unload the tank/vehicle, would u simulate this is in opflash?

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As a last resort, if simulating a functional hydraulic ramp is to difficult, it could be handled a similar way it´s like with the APC´s and IFV´s for now, there too is no ramp movement, but you can embark and disembark, the same way it should be possible for landing crafts, just implementing them for eyecandy doesn´t make much sense.

(Edited by Satchel at 2:14 am on Dec. 15, 2001)

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Guest

yea, but then ppl will moan when u cant walk around inside them

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Monkey Lib Front on 8:20 am on Dec. 15, 2001

yea, but then ppl will moan when u cant walk around inside them<span id='postcolor'>

Well, that's a given with some people. smile.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Monkey Lib Front on 1:20 am on Dec. 15, 2001

yea, but then ppl will moan when u cant walk around inside them

<span id='postcolor'>

You would probably fall through the hull anyway when walking around inside it- becoming fishmeat, so i could  do without it. But without functionality more useless  ships are not appreciated, i would instead prefer further finetuning, bugfixes and other additions/ improvements that really affect gameplay.  

(Edited by Satchel at 3:49 am on Dec. 15, 2001)

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Guest

the only way u is gonna play with these toys is to....

Join the USMC or your countries equiv

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Monkey Lib Front on 7:43 pm on Dec. 14, 2001

the only way u is gonna play with these toys is to....

Join the USMC or your countries equiv<span id='postcolor'>

well goodie, I might get a look at them in a few more months. the countdown has begun, less then forty days to MCRD San Diego for me.

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This vehicle is a AAVTP-7 standard marine landing armored transport vehicle (all amphivious capacity) launcher of the LPD Landing transport.

Carry 20 marines and your armament is: a MG and a Grenade lancher in the commander turret, a a smoke lancher in the both side of the vehicle, and reactive armour.

more notices of the front

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