erfworm 0 Posted December 27, 2001 I was looking threw the animations and noticed there where hand signals. It wouldnt be that hard to implent and would look real cool to see them giving hand signals. BIS all you have to do is tweak the animations a little and add a couple more and just implent them for when you give commands. Just a suggestion. Share this post Link to post Share on other sites
bangcraher 0 Posted December 27, 2001 It would be also nice if we can modify the choicemenu (in the right corner of the screen). For example: you tip  Ctrl+1 and then you have the hand-signalsmenu. Tip it once again it disappaers. for Ctrl+2 you have for example the constructmode (to be able to construct as in one of the Red Hammer missions) and so on. Share this post Link to post Share on other sites
Gamer 10 Posted December 27, 2001 I know the first signal I would use is my middle finger to the enemy.......... Share this post Link to post Share on other sites
ALDEGA 0 Posted December 27, 2001 Yes, it would be cool, an no it wouldn't be difficult. And I would prefer it like ctrl+1 for message1, ctrl+2 for msg 2 etc (so a combinations of numeric and a function key). Share this post Link to post Share on other sites
suchey 0 Posted December 27, 2001 Sounds like they already have quite a bit of it done if you have indeed found some animations for it...this would be an excelent feature! BIS...please finish and impliment this feature!!!! Share this post Link to post Share on other sites
Bloodshot 0 Posted December 27, 2001 But what if you get both your arms shot off??? It'll come in handy on those night missions! I know! You could wear flourescant yellow gloves! Ummm...unless of course you guys are talking about those other hand signals; the ones where you shine a torch against a wall and create farm animals with the shadows cast by your hands... (Edited by Bloodshot at 6:54 pm on Dec. 27, 2001) Share this post Link to post Share on other sites
erfworm 0 Posted December 27, 2001 Try some of these commands unit switchmove "commandformation" unit switchmove "commandengageatwill" unit switchmove "commandfireatwill" unit switchmove "commandstop" unit switchmove "commandforward" unit switchmove "commandholdfire" Share this post Link to post Share on other sites
eyes 0 Posted December 27, 2001 The only use I can see is in cut scenes (which you could do already). Whywould you do it in game? You can already do so over the radio and if you used hand signals you would need line of sight. Share this post Link to post Share on other sites
suchey 0 Posted December 27, 2001 Any way to bind those commands to keys? Share this post Link to post Share on other sites
nordin dk 0 Posted December 28, 2001 Wouldn't it be completely useless? The enemy can't hear your radio, can they? If I'm wrong...sue me.. If I'm right, hand signals would be a complete waste of time. You would have to look at the commanding officer all the time, which is not a good idea, since the 'numero uno' elementary rule in combat is to avoid tunnel vision. Why bother?? - -- --- Share this post Link to post Share on other sites
Black Knight 0 Posted December 28, 2001 Notice when you stand up. It takes about 5 sec. for the animation to load. More animation would be useless because it would take even longer on Multiplay and you have to get close to him to see what he is showing.... just use the chat or commands. Share this post Link to post Share on other sites
Guest Scooby Posted December 28, 2001 Hand signals are used alot in real life. I was disappointed when I found out that they werent in OFP, not even the most basic ones Share this post Link to post Share on other sites
suchey 0 Posted December 28, 2001 I think they would come in handy...most people dont use the chat so they cant hear you...if you had a team that was willing to work together the hand signals could be nice for e a 4 or 5 man squad to communicate with. Share this post Link to post Share on other sites
nordin dk 0 Posted December 28, 2001 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Suchey on 6:09 am on Dec. 28, 2001 I think they would come in handy...most people dont use the chat so they cant hear you...if you had a team that was willing to work together the hand signals could be nice for e a 4 or 5 man squad to communicate with.<span id='postcolor'> What do you mean they can't hear you...are you talking about using In-game voice? If you write a message to your squad/side/vehicle, they can 'read you'. That's not hard to do. If you're in a position where there's no time to write a message, a hand signal wouldn't be much use anyway. Or better yet...use the radio. It's easy once you learn the commands. I don't see anywhere in this game that handsignals would be of any use whatsoever. Please give some examples. Share this post Link to post Share on other sites
Damage Inc 0 Posted December 28, 2001 I think a nuclear missile could be implemented too, but that shouldn't be implemented either. (Edited by Damage Inc at 9:34 pm on Dec. 28, 2001) Share this post Link to post Share on other sites
BlindDeath 0 Posted December 28, 2001 maybe not a nuke but a "daisey cutter" 15000lb bomb heheheehheehehhehe Share this post Link to post Share on other sites
Thehamster 0 Posted December 28, 2001 Hey you could use the hand moves for a dance cut scene with all the troops dancing away to pop music :biggrin: Share this post Link to post Share on other sites
Guest Scooby Posted December 28, 2001 Topic about serious and important suggestion went down to drain because of some immature kids. Anyone who has been in army knows how important handsignaling is. Share this post Link to post Share on other sites
Thehamster 0 Posted December 29, 2001 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Scooby on 11:12 pm on Dec. 28, 2001 Topic about serious and important suggestion went down to drain because of some immature kids. Anyone who has been in army knows how important handsignaling is.<span id='postcolor'> Would that be me? No topic has to be totaly serious ypu know life can just be a little bit fun it's a game for christ sake not a matter of life and death. Share this post Link to post Share on other sites
Pete 1 Posted December 29, 2001 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Scooby on 2:41 am on Dec. 28, 2001 Hand signals are used alot in real life. I was disappointed when I found out that they werent in OFP, not even the most basic ones  <span id='postcolor'> in Jääkäri we are supposed to get all that and more, i read about the extreme detail they will have in it, to move on skiis, touching a tree at winter might reveal your position (you know how) and other details...not that OFP is bad in any way, but to have a mini war that is as real as they "plan" to make it sounds tempting specially as they make it for mp Share this post Link to post Share on other sites
CanisDEK 1 Posted December 29, 2001 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Pete on 3:13 am on Dec. 29, 2001 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Scooby on 2:41 am on Dec. 28, 2001 Hand signals are used alot in real life. I was disappointed when I found out that they werent in OFP, not even the most basic ones  <span id='postcolor'> in Jääkäri we are supposed to get all that and more, i read about the extreme detail they will have in it, to move on skiis, touching a tree at winter might reveal your position (you know how) and other details...not that OFP is bad in any way, but to have a mini war that is as real as they "plan" to make it sounds tempting specially as they make it for mp <span id='postcolor'> What are you talking about... it's the special forces of finland right? But is it a PC game too? If so please post the url Share this post Link to post Share on other sites
Damage Inc 0 Posted December 29, 2001 It's a game, but it's not ready...and I seriously doubt it will ever be, just vaporware at least at the moment. Share this post Link to post Share on other sites
nordin dk 0 Posted December 29, 2001 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Scooby on 12:12 am on Dec. 29, 2001 Topic about serious and important suggestion went down to drain because of some immature kids. Anyone who has been in army knows how important handsignaling is. <span id='postcolor'> I still haven't seen an example. Provide me with a situation ingame where hand signals would be of any use!! Not possible... Share this post Link to post Share on other sites
Guest Scooby Posted December 29, 2001 One simple example. (S=Squad) Platoon (three squads) is moving in column formation. S1 is being first squad in column. S1 S2 S3 As platoon is getting closer to area where enemies are supposed to be platoon leader gives hand signal to change formation. S1 S2 S3 And again one formation change to squad line when getting closer. Squads are still in columns. S1 S2 S3 And at last when very near to enemy platoon leader orders squads to spread to lines. rifle, LMG, Squad leader, LAW, LAW, rifle, rifle (vice sql). All done with handsignaling, signals go fast through of squads, no yelling and extra wuss needed. Share this post Link to post Share on other sites