franze 196 Posted July 11, 2003 You wanted toy animated gears, you got em: It will include a mobile transport unit which, according to the manufacturer: "The ULTIMATE revolution in gear transport technology! the MINI Transport! Â Fit 4 gears into a space smaller than an MBT!!!!!!" So there! :P Share this post Link to post Share on other sites
<54th>Hellfire 0 Posted July 11, 2003 ROFLMAO!!!!!!! Those are actually fun. Â Really though, I dunno about everyone else but the engine limitations dont bother me. Â I mean, so what if gears cant walk? well in the boardgame and computer games gears have treaded and/or wheeled feet for a reason: to move faster and they will use it whenever possible. Â The gears, striders, and tanks are perfect IMO, prefectly true to HG and I think they'd make the Heavy Gear 1 development team proud. They look "toyish" because of their camos, but do not underestimate how well they work, trust me. Â In WWI battleships had camos like that and before radar they worked at breaking up the visual signature. Â Share this post Link to post Share on other sites
Major Fubar 0 Posted July 11, 2003 Anyone ever play the Hercs computer game from Sierra...there were some nice Mech designs in there, including a 4-legged "Pitbull" design...(long time ago, so my memories are a bit hazy) Anyway, these mechs look great...I might get working on some TDM maps using these and the other Mech-type addons Share this post Link to post Share on other sites
Sxep 0 Posted July 11, 2003 You wanted toy animated gears, you got em:It will include a mobile transport unit which, according to the manufacturer: "The ULTIMATE revolution in gear transport technology! the MINI Transport!  Fit 4 gears into a space smaller than an MBT!!!!!!" So there! :P Now that was fast Franze! What about the limps? they are not connected You can make them Bigger, thats no problem, you just have to scale everything. hmm make them 1 1/2- 2 1/2 times bigger than a normal soldier? I´m sure they look very cool if they had some Autocannons in their hands And franze did you think about making the big anitGrav ships ? Allthrough they wouldn´t work perfectly. WH40k mod also has a Multiturret script, working for 2-3 gunns on 1 tank! Keep it up, and thanks for the permission! Share this post Link to post Share on other sites
franze 196 Posted July 11, 2003 Anyone ever play the Hercs computer game from Sierra...there were some nice Mech designs in there, including a 4-legged "Pitbull" design...(long time ago, so my memories are a bit hazy)Anyway, these mechs look great...I might get working on some TDM maps using these and the other Mech-type addons  Still have that one. Those wouldn't be all that hard to do, but you'd probably want something more complex than the sliding animation and you'd want it to be a vehicle. There may be some workaround to the no vehicle animations, but I don't know of it (yet). Taking the soldier class and enlarging the model to 5 meters, then making new animations for it is a strong route, IF you don't mind no torso twist, and IF you don't mind it not being a vehicle anymore. Theres also a lot of work to be done for animations as well. But I won't stop anyone who wants to try doing it. For the most part, if you want the really complex stuff, you need to pick up MW4 or find a copy of HG2. Me, I prefer to have fun making the models and using them, no matter if they're animated or not, textured well or not, in OFP. Share this post Link to post Share on other sites
MLF 0 Posted July 11, 2003 HG i sone of my ultimate favouritegames, thank you. Share this post Link to post Share on other sites
Sxep 0 Posted July 11, 2003 Taking the soldier class and enlarging the model to 5 meters, then making new animations for it is a strong route, IF you don't mind no torso twist, and IF you don't mind it not being a vehicle anymore. I don´t care Share this post Link to post Share on other sites
Sxep 0 Posted July 11, 2003 Hell i even want them with the buggy limps Share this post Link to post Share on other sites
<54th>Hellfire 0 Posted July 11, 2003 Anti-grav ships? you must mean landships. Those use a combination of turbines and magnetic fields (if a magnetic field is strong enough, anything will react to magnets, we're talking 4 Gigawatts + here and powered by at least two fusion reactors). Share this post Link to post Share on other sites
Sxep 0 Posted July 11, 2003 Did you ever play HG1 ? When i remember right Terranova had something special, so the Ships had somekind of negative magnatism, Like 2 magnets that push each other away. (I hope my memory doesn´t play a trick on me ;) ) There where hovering Sips in that game, for sure... They looked like Giant Battleships... damn i should have made a screenshot  Share this post Link to post Share on other sites
franze 196 Posted July 12, 2003 The Draco (Khan class): And the Vigilance (Vortex class) are what you're thinking of. There was also the Stilleto, a corvette, the Raptor, which I believe was a sort of light cruiser or a destroyer and the Aries, a destroyer. There are also hovertanks, but those are only featured in HG2. Share this post Link to post Share on other sites
<54th>Hellfire 0 Posted July 12, 2003 Im suprised you guys knew about HG, everywhere I went before noone heard of it lol. Yeah the magnets repelling eacgother, thats how it works. Â Only these repel the ground. Â Only possible on Terranova due to the planet's peculiar properties (it can be done here on earth, lab tests prove it but require a lot more energy, they did it with animals though, takes about 100 MW to suspend a frog, and we're talking about ships of 80,000 metric tons). The Stiletto is a corvette armed with a Heavy Railgun, it is called the Tenaceous class. Â Its a small patrol/support landship. Â I do not know the rest of its armament. The Raptor is a light cruiser/patrol landship, called the Raptor class, that particular one is the first of its kind. Â It is armed with a Heavy Railgun, 12 artillery missiles (short range cruise missiles for use against other ships and fire support), and 2 laser turrets, each turret has two linked Heavy Laser Cannons, just one HLC can put a big hole through anything short of the frontal armor of a Main Battle Tank. The Aries is a destroyer armed with a turret bearing a 250 mm cannon, which has a range of 24km and a blast radius of 150 meters, and has several small turrets with 120 mm Field Guns in addition to the usual array of defensive laser turrets (Light Laser Cannons) and missile launchers (Heavy Anti-Tank Missiles as the north prefers to use over artillery missiles), it is called the Victory class. The Draco is an assault carrier/rapid intervetion ship which bears twice as much firepower and 50% more vehicle-carrying capacity as ships its size. Â It is not as powerful nor can it carry as many vehicles as a Vortex class but makes up for it in speed and versatility. Â It can carry 30 gears, 2 sriders, 2 Main Battle Tanks, 2 Light Battle Tanks, 2 caimans, 1 Assault helicopter, 4 Evil Eyes (armored jeeps capable of forward observing duty), and 2 Quetzals (southern fighter-bomber, which is similar in many respects to the real life F/A-18E Super Hornet, especially with its leading-edge extension). Â It is named the Khan class. Â Its main armament is 5 150 mm Cannons, 2 LLCs, and a vertical launch deck at its rear that launches large artillery missiles (Very Heavy Artillery Missiles), which can puch through the weaker areas of enemy landships. The Vigilance as franze pointed out is a full-sized carrier called the Vortex class. Â While not one to enter combat unless absolutly nessecary, it has two turrets with 3 250mm Cannons each, 2 HATM launchers with 10 missiles each, and 6 defensive laser cannons (LLCs). Â It can carry twice as many vehicles and troops as the Draco but its built for a different purpose. All landships have point-defense anti-missile cannons. Share this post Link to post Share on other sites
Sxep 0 Posted July 12, 2003 The Draco (Khan class):And the Vigilance (Vortex class) are what you're thinking of. There was also the Stilleto, a corvette, the Raptor, which I believe was a sort of light cruiser or a destroyer and the Aries, a destroyer. There are also hovertanks, but those are only featured in HG2. that is in opf! COOL Share this post Link to post Share on other sites
<54th>Hellfire 0 Posted July 12, 2003 It will be awhile, the Draco aint done yet, but its looking great Share this post Link to post Share on other sites
franze 196 Posted July 12, 2003 Â that is in opf! Â COOL Bit hard for the Quetzal pilots. The small foldable runways tend to cause landing trouble... Can't wait to get a Vortex done, to actually have a good place to land Redjackets on! Share this post Link to post Share on other sites
Sxep 0 Posted July 15, 2003 Â that is in opf! Â COOL Bit hard for the Quetzal pilots. The small foldable runways tend to cause landing trouble... Can't wait to get a Vortex done, to actually have a good place to land Redjackets on! Will it have turrets? or atleast one big ass cannon and some rockets? Share this post Link to post Share on other sites
Sxep 0 Posted July 15, 2003 so whats going on franze? Share this post Link to post Share on other sites
franze 196 Posted July 15, 2003 Oh yes, they certainly will. Both classes have several arrays of cannon turrets, missile turrets, defensive laser cannons, as well as smaller lighter defensive weapons. But they won't be around for a bit - there are some other things that must be done first, and the interior for the Draco is unfinished as of yet. Share this post Link to post Share on other sites
Sxep 0 Posted July 15, 2003 Very Cool!! Franze could you release those Gears with the Soldier anim. you made screenshots of? please? Share this post Link to post Share on other sites
franze 196 Posted July 15, 2003 Don't see why not. They're good for laughs... Get the Minigears! Share this post Link to post Share on other sites
Sxep 0 Posted July 15, 2003 Hehehe Yeah its funny. hmm you should make em a bit thinner. They look like sumos  And some animations are craped  But hey  Share this post Link to post Share on other sites
franze 196 Posted July 16, 2003 If you want them to move any differently, you'd have to do custom animations. I'm not up for doing that right now; besides, like I said, they're for laughs. Share this post Link to post Share on other sites
Sxep 0 Posted July 16, 2003 Yeah i tried that, but for some reason my PC doesn´t like Editing programs of opf...They always start one time and die... Share this post Link to post Share on other sites
murkyfox 0 Posted July 16, 2003 dude its all about the mini gears. Â Is there any chance that you could release a mini gear pack? Â I would love to have a group of east mini gears have a shootout with me trying to guard some place or something. Â Who is on the mini gears project? I'm telling you this is one HOT idea. Share this post Link to post Share on other sites