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SpecOp9

Creating an endless campaign

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Hi guys,

Here is the idea I was thinking of a while ago for a campaign...

3 Diff Islands, each with things to do on them. Like buy stuff, build houses ETC.

I also want to make it so you can travel from Island to Island whenever you want.

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I start on the Nogova Island, and lets say I collect 20,000 dollars from a small crate. I then purchase a house using the money, maybey a small hut or something.

I get bored, and decide to buy myself a flight to Everon. I got to the airport and hop on board, the END#1 trigger goes off, and the map loads up Everon.

Total, lets say I have 500 dollars left, how would I have the scripts remember how much money I had/have when I load and travel to new Islands?

Also, how would I make the campaign remember where I built my house?

I'm sure it is possible, because you are able to keep weapons in the Resistance campaign from map to map.

Any Ideas?rock.gif

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If you can figure out how to save house positions that would rule. Operation: TheSims, eh?

Doolittle

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I just think it would be really cool building your home in Operation Flashpoint, and having the ability to travel to other incredibly huge Maps and do whatever you want. Like a simulator.

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I just think it would be really cool building your home in Operation Flashpoint, and having the ability to travel to other incredibly huge Maps and do whatever you want.  Like a simulator.

There already is something like that. It is called "Life" ;)

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Quote[/b] ]There already is something like that. It is called "Life" ;)

Yes, but the advantage of this is its fun to muck it up.

the_unknown_one

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hehe, whats the error? Bad Gateway? Forbidden? Error 206 The Joke Is On You?

hehe dnt worry i no, n e ways tho, this sounds like it could be really fun. You could go on a psych crazy frenxy and kill everyone. Or you could... get a job (would this be possible?) and be a millionaire. maybe.

the_unknown_one

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Yea, life, whatever :P

In life (at least for me) you cannot hop in a Thunderbolt and blow the crap out of inocent people, cant travel whenever you want.. ETC

It wold just be fun smile_o.gif

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OK, you mentioned

"savevar"

How exactly do I use this?  Give me an example Plz smile_o.gif

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you use it as:

SaveVar "VariableName"

Using SaveVar, SaveStatus, and SaveIdentity creates save files in the following folders:

(OFP Directory)\Users\PlayerName\Saved\Campaigns\CampaignName

I am not sure if you can place multiple-Island missions in a campaign, but if so, you can access your saved data.

Even though BIS says you can't save stuff in MP, it is possible. In MP it is a bit different though:

(OFP Directory)\Users\PlayerName\Saved\TMP

Also, SaveVar does not work in MP. Only SaveStatus and SaveIdentity do.

Sinews of War (see below) utilizes those two commands in MP to save inventory and money by using SaveStatus on game logics (if you have $25000 save a gamelogic w/ a skill of 0.025000) in essence saving a value of a variable. The bonus is that all MP games use the same saved data and I can load ANY mission or map and still access that data. With the fact that MP can be endless, perhaps this is the way you want to go with your "endless" campaign. Anyone can play MP with one guy so it would be like SP.

If you are interested, I can help you set up SOW in your missions. SOW v1.1 is out, but has some issues. Since COC released Network Services and it'll be much MUCH better when I finish v2.0   Or I can just help you on how to save info in your campaign too  biggrin_o.gif

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*bump*

Hey, if hes willing, D.Murohy man (aka Shell_Sh0ck) might help you, hes doing summat a botu like this at the moment. (eden life) Also, if you want, i can help.. it will give me soemthing to do and i have loads of time at the mo (school holidays) so email me or PM me if you want to get in touch. Or even add me on MSN. (its the same email)

the_unknown_one

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Old topic, PM me whoever is doing whatever wink_o.gif

I completely forgot about this thread and I can't keep up with any of them smile_o.gif

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