redliner47 0 Posted May 28, 2003 I am making a seal campaign with CoC Divers, CH53, BAS SEAL pack, CWK Zodiaks and possibly MH-47. I was wondering. In a mission i am making the player must don civilian clothing and infiltrate a known hangout for the general, he has a silenced glock but the point is not to be caught but just to gain information about the operations of the enemy. How could i make it so if the player pulls the glock out the russian guards start shooting him. Â ] just for the record: i read the post below about the police, but i just want the guards to fire when its pulled out, not when the player fires Share this post Link to post Share on other sites
Harnu 0 Posted May 29, 2003 You could not give him the glock. But when a certain condition is met, it can be given to him and available to take out? Share this post Link to post Share on other sites
The Frenchman 0 Posted May 29, 2003 In the Delta campaign, you went undercover and could conceal your weapon. Share this post Link to post Share on other sites
redliner47 0 Posted May 30, 2003 i can give him the glock easily, thats not the problem Share this post Link to post Share on other sites
VXR 9 Posted May 30, 2003 I am making a seal campaign with CoC Divers, CH53, BAS SEAL pack, CWK Zodiaks and possibly MH-47. I was wondering. In a mission i am making the player must don civilian clothing and infiltrate a known hangout for the general, he has a silenced glock but the point is not to be caught but just to gain information about the operations of the enemy. How could i make it so if the player pulls the glock out the russian guards start shooting him. Â ]just for the record: i read the post below about the police, but i just want the guards to fire when its pulled out, not when the player fires do the russians use glocks? just a q Share this post Link to post Share on other sites
redliner47 0 Posted May 30, 2003 the player is an undercover seal op he has the glock and the russians have AK's as usual Share this post Link to post Share on other sites
tankieboy 0 Posted May 30, 2003 BAS SEAL pack? Am I missing something here? Share this post Link to post Share on other sites
redliner47 0 Posted May 30, 2003 when it comes out lol Share this post Link to post Share on other sites
tankieboy 0 Posted May 30, 2003 Thank god. I don't want to miss that one! Share this post Link to post Share on other sites
CoolCarlos2002 2 Posted May 30, 2003 I am making a seal campaign with CoC Divers, CH53, BAS SEAL pack, CWK Zodiaks and possibly MH-47. I was wondering. In a mission i am making the player must don civilian clothing and infiltrate a known hangout for the general, he has a silenced glock but the point is not to be caught but just to gain information about the operations of the enemy. How could i make it so if the player pulls the glock out the russian guards start shooting him.  ]just for the record: i read the post below about the police, but i just want the guards to fire when its pulled out, not when the player fires do the russians use glocks? just a q  LOL too much weed = bad Share this post Link to post Share on other sites