Wilco 944 Posted May 1, 2003 Alright, I finnaly fixed it, and got it up, hopefully the link works, theres still one problem, even if its beta, you have to either overwrite the c130 pbo or change the original name to something else, becuase if you change the Uk one, i doubt it will work. So heres the link, i you have problems with it, then tell me. http://www.sharemation.com/wilco/c130.rar Share this post Link to post Share on other sites
Wilco 944 Posted May 1, 2003 try this link http://wilco.free-host.com/C130.zip Share this post Link to post Share on other sites
Wilco 944 Posted May 1, 2003 Sure, its still beta tho http://www.pbase.com/image/15969038 Share this post Link to post Share on other sites
fighter 0 Posted May 2, 2003 Hi Wilco :-) I think, that it is a problem with .pbo name - it is the same as Capt.Moore US C130 fighter ofp.info Share this post Link to post Share on other sites
Wilco 944 Posted May 2, 2003 Yes I know, I explained it in the first post </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">theres still one problem, even if its beta, you have to either overwrite the c130 pbo or change the original name to something else, becuase if you change the Uk one, i doubt it will work. So heres the link, i you have problems with it, then tell me.<span id='postcolor'> Share this post Link to post Share on other sites
ExtracTioN 0 Posted May 2, 2003 What happens when you change the UK ones name? Share this post Link to post Share on other sites
Guest Posted May 2, 2003 It won't work...even if you change the p3d name, because of the texture pathing.... Share this post Link to post Share on other sites
PitViper 0 Posted May 2, 2003 CPt Moore specifically said that if you reskin his C-130 you must rename it externally and internally. Share this post Link to post Share on other sites
Wilco 944 Posted May 2, 2003 Hmm, well thats a big problem........damn Share this post Link to post Share on other sites
Shashman 0 Posted May 2, 2003 I mean no disrespect when I say that I'm not too impressed with the texturing... The blue that you've used should be grey, there's no roundel on the tail and there are no details.To be honest, I think even the original textures were better.I wish I could make a completely new model as honestly, this Capt.Moore's C-130 handles like a pregnant yak, is very hard to fly, doesn't have ANY instruments, and generally looks like a rushed job I have started to attempt my hand at O2 modelling, so you never know, I might contemplate thinking about making a better one But fair goes to you Wilco, good attempt. Share this post Link to post Share on other sites
Adammo 0 Posted May 2, 2003 I'm working on new cockpit and cargo bay.. I just haven't had time to get the ramp working yet... so its not available... Also I need to add some of the intrument info to the cpp file.. but it should work with full instuments. The cargo bay is almost completed along with the cockpit cockpit << click here Cargo Bay << click here Capt Moore Share this post Link to post Share on other sites
waffendennis 0 Posted May 3, 2003 @Wilco: Nice textures you did there and keep up the great work (Y) @Addamo:WOW amazing you did there it looks better now but what where you saying you have some troubles with the ramp??? but any way are you thinking of adding the BAS>Cargo Script to it so we can carry 2 jeeps in it but keep up the amazing work and give us a suprise Share this post Link to post Share on other sites