Jump to content
avibird 1

Is there a way to allow damage to a building that you place down from the editor that they damaged model is off ?

Recommended Posts

Is there a way to allow damage true for a editor place building that does not have damage enabled from its vanilla phone. There is a factory building type from the editor that the building will not take damage. Is there a way to allow damage ? 

Share this post


Link to post
Share on other sites

If the object doesn't have a "ruined" or damaged model/object as an asset, I don't think you can.

  • Thanks 1

Share this post


Link to post
Share on other sites
22 minutes ago, avibird 1 said:

There is a factory building type from the editor.... 

 

 Be more specific, classname? 

Share this post


Link to post
Share on other sites
51 minutes ago, major-stiffy said:

If the object doesn't have a "ruined" or damaged model/object as an asset, I don't think you can.

That's what I was assuming but I was hoping there is a cheat around it. 

Share this post


Link to post
Share on other sites
48 minutes ago, EO said:

building

 

48 minutes ago, EO said:

 

 Be more specific, classname

It really doesn't make a difference specific what editor place building we're talking about. I will give you the class name but like major said if the vanilla asset does not have a ruined model then it can't be accomplished. So I guess that answers my question.

Share this post


Link to post
Share on other sites
1 hour ago, avibird 1 said:

 

It really doesn't make a difference specific what editor place building we're talking about. I will give you the class name but like major said if the vanilla asset does not have a ruined model then it can't be accomplished. So I guess that answers my question.

You can hide it and add a crater or a "similar" ruin.

  • Like 2

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×