EBass 0 Posted March 8, 2003 My addon directory recently grew so large it crashed my OFP on startup so I decided to have a cleanout. Unfortunatly I seem to have got rid of the BIS_Weapon pack which seems somewhat essential. Could anyone tell me where to aquire this file and if possilbe an MP_M1_garrand and MAD_SA80 Share this post Link to post Share on other sites
Hit_Sqd_Maximus 0 Posted March 8, 2003 BIS weapon pack comes with resistance, you might want to either reinstall resistance or..... find it off the cd? I dont know were it would be on the cd though. Share this post Link to post Share on other sites
N.o.R.S.u 0 Posted March 8, 2003 "BIS_Weapon pack" comes with 1.85/1.90 patch. All new weapons (and other addons) that came with Resistance are labelled as "BIS_resistance". Share this post Link to post Share on other sites
Ex-RoNiN 0 Posted March 8, 2003 You might as well reinstall the whole thing Share this post Link to post Share on other sites
John C Flett 0 Posted March 15, 2003 Strangely enough I just got this same error ( BIS_Weapon pack ) and I haven't removed anything from my install. I do have a handfull of BAS addons though. A spelling error in a mission file perhaps? When did you get the error You_looking_at_me? Any particular campaign or mission? Share this post Link to post Share on other sites
Placebo 29 Posted March 15, 2003 IIRC I get that with a BAS mission as well, I don't believe it affects anything and if you're really concerned you can add the name of the addon into the mission's sqm and it should go away (searching for bis_weapon would have told you this) Share this post Link to post Share on other sites
haunted 0 Posted March 18, 2003 Hmmm, sometimes I get a little message popping up when in game "Missing BIS Weapons" I have 1.91, havent removed anything, and it only happens when Im in game, which can be annoying, cos the little grey box is the last thing I need to see when looking for an enemy, it doesnt crashe me to Desktop or anything, but it can get annoying. Share this post Link to post Share on other sites
theavonlady 2 Posted March 18, 2003 BAS was very appreciative about the info BIS gave on addon loading. I have a feeling that BAS is aware of some change that has to be made to their addons and that would resolve the problem. Anyone from BAS around to respond? Share this post Link to post Share on other sites
Ryan Geraint Ian Way 0 Posted August 16, 2016 I know this does not belong on this page but the website is not allowing me to make a new thread but I installed a new weapon mod ( the ukf l96a1) and I was wondering where do you find the weapon in game I followed the readme file that came with the download to the t Share this post Link to post Share on other sites
zulu1 145 Posted August 16, 2016 I know this does not belong on this page but the website is not allowing me to make a new thread but I installed a new weapon mod ( the ukf l96a1) and I was wondering where do you find the weapon in game I followed the readme file that came with the download to the t That is only a weapon addon, it contains no units. You can use it in the editor and incorporate it into a mission. First place a unit of your choice on the map in the editor. Then in the initalization field paste this code: removeallweapons this; this addmagazine UKF_L96A1Mag; this addmagazine UKF_L96A1Mag; this addmagazine UKF_L96A1Mag; this addmagazine UKF_L96A1Mag; this addweapon UKF_L96A1; That will give you the basic L96A1 with four magazines. The classnames for all variants are: UKF_L96A1 UKF_L96A1Black UKF_L96A1Desert UKF_L96A1Camo UKF_L96A1DesertCamo You can use these with the addweapon command. This addon also uses JAM, so you may get an error without it although it should still work. Share this post Link to post Share on other sites