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DagovaxGames Base Attack Server Addon

 

Prerequisites

 

DG Exile server-side script that let AI attack a player's base.

This Arma 3 Exile script can be used to let AI raid a base from a player. The script checks a certain amount of time how long a player is inside his base.

After the timer completes and the player is still inside his base, the base will be under attack from AI. Note that this script is built for Exile servers. I decided to create this script because the vemf reloaded script I used on the server was quite buggy.

 

Based on your configuration, there are a couple of possibilities:
 

Alarm Sounds

When the base is under attack, certain sounds will be player to notify the player that his base is under attack


3 Raid Groups

Based on the configuration and the base level, up to 3 different AI groups will be spawned around the base that will perform the raid. The first group is the standard one and will spawn for all base levels, although the AI count of this group can be configured. They spawn a certain distance away from the base on foot and will move to the base and attack any player. This group will spawn for medium leveled bases, and will use a ground vehicle, or a boat (when the base is near water), and then drive to the base. The third group will spawn far away from the base, and will move in a helicopter that will drop them at the players base. This group will only be spawned for high level bases.

 

Download and installation info:
https://github.com/Dagovax/DGBaseAttack

If you want to see this addon in action, check the DagovaxGames Napf Server:

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i love the new base attacks, which give players a hard time to find in which way the ai are approaching.

Question with the toast kills is there away that you can switch that off so you and other players dont see the ai you kill in the message area.

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Only the killer will see those messages. I added a DGCore config setting DGCore_EnableKillMessage. Setting it to false will disable those messages.

Edited by Sirrianus Dagovax
new info

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On 4/26/2023 at 11:09 PM, Sirrianus Dagovax said:

Only the killer will see those messages. I added a DGCore config setting DGCore_EnableKillMessage. Setting it to false will disable those messages.

awesome thankyou

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Nice script.... i recommend to lower number of AI on it wenn you have good playerpopulation this will lag your server.. ( like 18 ai on 1 attack is a bit to much xD)

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