h4wek 43 Posted June 27, 2022 Why when I use command create mine and then (in 3rd view) set damage mine to 1(for make underwater explosion) it exploding only after i switch view to obserwer eye, or to external obserwer camera if I am in 3rd camera view nothing happen, it seems to work like only on players vehicles near by - exactly like forcespeed command (work only on vehicles visible by player's camera in the moment of obserwation). Share this post Link to post Share on other sites
Jackal326 1181 Posted June 27, 2022 Isn't the "setdamage 1" part of this the cause or am I misunderstanding soemthing? Share this post Link to post Share on other sites
h4wek 43 Posted June 27, 2022 Probably i don't explain it eunogh detailed - i made depth charge bombs - and when they reach equal level of depth i spawn on them water mine and after attach it to sinking bomb i setdamage to 1 for make explosion in the specific depth, but I saw that command was executed (in debug info) but when I am in 3rd view and i observe what happen - mine not exploding, i pressing enter to switch to 1st person view or switch to obserwer mode and in this moment explosion will happen, when i drop for example 3 bombs they reach bottom when I am in 3rd view and in the moment of switch to other wiev they exploding, they should explode for example on depth 10m, and when I am in observer mode they do it, but in 3rd not. (I am using DEV version of course) Share this post Link to post Share on other sites
Dedmen 2692 Posted August 31, 2022 Here is a guide on how to report game bugs on our feedback tracker: https://feedback.bistudio.com/w/ft_a3_howto/ingamebug/ The chance of a programmer seeing your bug report in a forum thread in a somewhat unrelated section is very low. Share this post Link to post Share on other sites
major-stiffy 279 Posted September 1, 2022 And the chance of getting it fixed is very low. 😉 https://feedback.bistudio.com/T162349 Share this post Link to post Share on other sites