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Is it possible to open up the small doors on the liberty?

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Can you open up the small doors on the liberty using BIS_fnc_door or any other command in the editor?

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small doors? You can open doors with animations. Doors marked with "no entry" or without open menu are just scenery on walls.

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Hello, is there someone here who found any solutions for this?

 

I'm also looking for a script to open the little doors inside the Liberty ships at the beginning of my mission

 

I haven't found anything related to this yet... and it's been a while since the release of the Encore update.

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Yes, for doors with animation.

name your frigate (liberty as example), then use:

 

private _pos = getPos liberty;
{(_pos nearestObject "Land_Destroyer_01_hull_02_F") animateSource [_x,1]} count ["Door_1_source","Door_2_source"];
{(_pos nearestObject "Land_Destroyer_01_interior_02_F") animateSource [_x,1]} count ["Door_1_source","Door_2_source","Door_3_source","Door_4_source","Door_5_source"];
{(_pos nearestObject "Land_Destroyer_01_interior_03_F") animateSource [_x,1]} count ["Door_1_source","Door_2_source","Door_3_source","Door_4_source"];
(_pos nearestObject "Land_Destroyer_01_interior_04_F") animateSource ["Door_1_source",1];

I intentionally omit:

{(_pos nearestObject "Land_Destroyer_01_hull_04_F") animateSource [_x,1]} count ["Door_1_source","Door_Hangar_1_1_open","Door_Hangar_1_2_open","Door_Hangar_1_3_open","Door_Hangar_2_1_open","Door_Hangar_2_2_open","Door_Hangar_2_3_open"];

because hangar door + flight deck door animations are bugged. (doors are opened but you get both open/close displays).

 

 

There are also some functions made by Bravo Zero One but you can't choose your doors, and that doesn't help for bug.

[[liberty,"Land_Destroyer_01_hull_04_F"] call BIS_fnc_Destroyer01GetShipPart,1,true] call BIS_fnc_Destroyer01AnimateHangarDoors;

 

 

 

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