frankovich213 10 Posted June 27, 2021 Hi guys, I've made a custom model of a static building type structure that I need for a mission I'm making. I've packed it up in to a PBO and have it working as a mod. However I'd like to incorporate it directly in to my mission rather than it being a standalone mod. Basically so when people download the mission from the workshop they don't need to install any additional mods. I'm figuring it should be simple enough, but I'm a bit rusty atm. Thanks in advance for your help! Share this post Link to post Share on other sites
Jackal326 1182 Posted June 27, 2021 I'm not entirely sure what you're asking is possible as there are many aspects of a building that would need to be defined in a config (destruction type, "health" etc), but I could be wrong... 1 Share this post Link to post Share on other sites
frankovich213 10 Posted June 27, 2021 On 6/27/2021 at 9:38 AM, Jackal326 said: I'm not entirely sure what you're asking is possible as there are many aspects of a building that would need to be defined in a config (destruction type, "health" etc), but I could be wrong... Hey mate, I probably didn't explain that properly. My model is essentially a sign, similar to the big coloured arrow signs or circle signs that are in Arma. (Sign_Arrow_F or Sign_Circle_F) Essentially I just want to be able to spawn in my custom model at specific marker positions. I already have code to do this with the Sign_Circle_F asset using createVehicle. Was hoping I could spawn my model in with createVehicle directly from my mission folder, rather than have it as a PBO in the Arma addons folder. Share this post Link to post Share on other sites
_-xXShArK_OGXx-_ 6 Posted July 2, 2021 instead of packing it as a pbo, maby you could place it in the mission folder and include it in the init? Share this post Link to post Share on other sites
NightIntruder 711 Posted July 26, 2021 What you need is: https://community.bistudio.com/wiki/createSimpleObject Note the 2nd comment, down on the site, dated 28 April 2016. Alternatively, you may read this: https://community.bistudio.com/wiki/Arma_3:_Simple_Objects Share this post Link to post Share on other sites