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chrisbaker1981

Trigger B Fire Condition after Trigger A fires

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I Want a trigger to fire when player is not present, but only after another trigger has fired.

 

I have this for when a player is present

 

 (triggerActivated trig1) and player in thislist; (this works for player present and after trig1 has fired)

 

but cant for the life of me figure out how to change this to make it player not in thislist 🙂

Ive messed around with "West", "NOT PRESTENT" etc but not writing it out correctly clearly 🙂

 

 

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I believe you can use !player in thislist.

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45 minutes ago, Play3r said:

I believe you can use !player in thislist.

 

so like thhis?   (triggerActivated trig1) and !player in thislist;

 

That gives an error in expression 😞 

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9 minutes ago, chrisbaker1981 said:

 

so like thhis?   (triggerActivated trig1) and !player in thislist;

 

That gives an error in expression 😞 

(triggerActivated trig1) && !(player in thisList)

 

Or your trigger activation could just be "Player" and "Not Present" and use the condition:

this && (triggerActivated trig1)

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Posted (edited)
10 minutes ago, beno_83au said:

(triggerActivated trig1) && !(player in thisList)

 

Or your trigger activation could just be "Player" and "Not Present" and use the condition:

this && (triggerActivated trig1)

 

Great thanks that works, @Play3rthanks as well, im just such a noob it had to be spelled out to me 🙂

Edited by chrisbaker1981
speeling mistake

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Just a remark:

Any player  Not present ....   I'm not sure to understand what could be  thisList  on activation  ( []   🙄). In fact present or not present, thisList returns the list of  any player inside the area here.
So:
this && (triggerActivated trig1)  // yes
(triggerActivated trig1) && !(player in thisList)  // no real sense with not present (no added value),

 

simple test, in a repeatable trigger:
condition:

hintSilent str thisList; this
On act and on deact / nothing special... or a systemChat...

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