RozekPoland 591 Posted October 21, 2020 Quote DestrBuild is a OFP/ACWA modification which introduces destructible buildings. Thanks to DestrBuild, destroyed buildings are transformed into ruins. DestrBuild features a set of models of ruins which are customized to fit into size and position of each of destructible buildings. Moreover, DestrBuild provides animated collapsing of buildings (ACWA-exclusive feature). The modification introduces classes of destructible buildings and ruins which are available in Mission Editor, accordingly (Empty \ >>DestrBuild) and (Empty \ >>DestrBuild (ruins)). DestrBuild was tested on both 1.96 and 1.99 versions of the game. The modification is multiplayer-compatible. Download: Quote https://www.moddb.com/mods/destrbuild/downloads/destrbuild DestrBuild is also available on Fwatch Mod Downloader. https://ofp-faguss.com/schedule/show.php?mod=16564859 Known issues: Spoiler If a place, where a destroyed destructible building is located, gets under heavy fire, the destroyed building may rise up from the ground for two seconds. Open/Close door actions were removed from destructible buildings. As a result, doors in destructible buildings are wide open. Climbing Ladder Up/Down actions may still show up & work even when a destructible building was destroyed. Furniture was removed from destructible buildings. DestrBuild does not work on OFP (1.96) non-dedicated server. It can be fixed by placing a GameLogic named server in a mission. Permissions: Spoiler DestrBuild is based on Arma Licensed Data Pack. 1. https://community.bistudio.com/wiki/Arma_Licensed_Data_Pack#Cold_War_Crisis 2. https://community.bistudio.com/wiki/Arma_Licensed_Data_Pack#Arma:_Armed_Assault DestrBuild falls under the Arma Public License Share Alike (APL-SA). https://www.bohemia.net/community/licenses/arma-public-license-share-alike DestrBuild makes use of indexof.sqf by General Barron.https://www.ofpec.com/editors-depot/index.php?action=details&id=121 Thanks to @faguss for scripting support. Thanks to @damotr for providing a solution. 4 Share this post Link to post Share on other sites
RozekPoland 591 Posted November 14, 2020 DestrBuild 1.1 update has been released. Quote Changelog: Added: Customized smoke clouds for destructible buildings. Fixed: Possible CTD. Improved: Models of ruins auto-centered. Tweaked: Positioning of some ruins. Improved: Conditions in scripts. Updated: notes.txt. Share this post Link to post Share on other sites
RozekPoland 591 Posted November 29, 2020 DestrBuild 1.2 update has been released. Quote Changelog: Added: Animated collapsing of buildings. The feature is ACWA (1.99) exclusive. Added: Sounds of building collapsing. The feature is ACWA (1.99) exclusive. Tweaked: Positioning of smoke clouds. Fixed: Blocked doors in Panelak3.p3d. Updated: notes.txt. Share this post Link to post Share on other sites
RozekPoland 591 Posted December 9, 2020 DestrBuild 1.21 update has been released. Quote Changelog: Tweaked: Unnecessary selections in models of buildings removed. Fixed: A condition in a script. Share this post Link to post Share on other sites
RozekPoland 591 Posted December 10, 2020 DestrBuild 1.22 update has been released. Quote Changelog: Fixed: fuelstation.p3d & fuelstation_new.p3d broken geometry component. Share this post Link to post Share on other sites
RozekPoland 591 Posted December 20, 2020 DestrBuild 1.23 update has been released. Quote Changelog: Added: Positioning of sounds of building collapsing. Updated: notes.txt. 1 Share this post Link to post Share on other sites