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DestrBuild is a OFP/ACWA modification which introduces destructible buildings. Thanks to DestrBuild, destroyed buildings are transformed into ruins. DestrBuild features a set of models of ruins which are customized to fit into size and position of each of destructible buildings. Moreover, DestrBuild provides animated collapsing of buildings (ACWA-exclusive feature).

 

The modification introduces classes of destructible buildings and ruins which are available in Mission Editor, accordingly (Empty \ >>DestrBuild) and (Empty \ >>DestrBuild (ruins)).

 

DestrBuild was tested on both 1.96 and 1.99 versions of the game. The modification is multiplayer-compatible.

 

Download:

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Known issues:

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  1. If a place, where a destroyed destructible building is located, gets under heavy fire, the destroyed building may rise up from the ground for two seconds.
  2. Open/Close door actions were removed from destructible buildings. As a result, doors in destructible buildings are wide open.
  3. Climbing Ladder Up/Down actions may still show up & work even when a destructible building was destroyed.
  4. Furniture was removed from destructible buildings.
  5. DestrBuild does not work on OFP (1.96) non-dedicated server. It can be fixed by placing a GameLogic named server in a mission.


Permissions:

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DestrBuild is based on Arma Licensed Data Pack.
1. https://community.bistudio.com/wiki/Arma_Licensed_Data_Pack#Cold_War_Crisis
2. https://community.bistudio.com/wiki/Arma_Licensed_Data_Pack#Arma:_Armed_Assault

 

DestrBuild falls under the Arma Public License Share Alike (APL-SA).

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https://www.bohemia.net/community/licenses/arma-public-license-share-alike

 

DestrBuild makes use of indexof.sqf by General Barron.
https://www.ofpec.com/editors-depot/index.php?action=details&id=121

 

Thanks to @faguss for scripting support.

Thanks to @damotr for providing a solution.

 

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DestrBuild 1.1 update has been released.

 

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  • Changelog:
    • Added: Customized smoke clouds for destructible buildings.
    • Fixed: Possible CTD.
    • Improved: Models of ruins auto-centered.
    • Tweaked: Positioning of some ruins.
    • Improved: Conditions in scripts.
    • Updated: notes.txt.

 

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DestrBuild 1.2 update has been released.

 

 
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  • Changelog:
    • Added: Animated collapsing of buildings.
      • The feature is ACWA (1.99) exclusive.
    • Added: Sounds of building collapsing.
      • The feature is ACWA (1.99) exclusive.
    • Tweaked: Positioning of smoke clouds.
    • Fixed: Blocked doors in Panelak3.p3d.
    • Updated: notes.txt.

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DestrBuild 1.21 update has been released.

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  • Changelog:
    • Tweaked: Unnecessary selections in models of buildings removed.
    • Fixed: A condition in a script.

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DestrBuild 1.22 update has been released.

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  • Changelog:
    • Fixed: fuelstation.p3d & fuelstation_new.p3d broken geometry component.

 

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DestrBuild 1.23 update has been released.

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  • Changelog:
    • Added: Positioning of sounds of building collapsing.
    • Updated: notes.txt.
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