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Isaacdevil

How to change the mass of an EXISTING uniform?

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I've tried everything related to changing the mass field  via a CfgWeapons patch of the ItemInfo class but nothing has been working. Any way to change the mass?

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Don't know how  to make a script, but a config replacement should look like this

 

class CfgPatches
{
    class your_new_mass
    {
        units[] = {};
        requiredVersion = 0.1;
        requiredAddons[] = {"A3_Characters_F"};
    };
};
class CfgWeapons
{
    class UniformItem;
    class Uniform_Base;
    class U_B_CombatUniform_mcam: Uniform_Base
    {
        class ItemInfo: UniformItem
        {
            mass = 40;    // change this to desired mass
        };
    };
};

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