gc8 977 Posted June 6, 2020 Hi a friend of mine get's crashes when he tries to play my mission. But I don't get any crashes. Here's the message from the .rpt , maybe some one knows what it means: Mods: A3;curator;kart;heli;mark;expansion;jets;argo;orange;tacops;tank;enoch;@fow Version 1.98.146373 Fault time: 2020/06/05 16:17:21 Fault address: BD59E7B3 00:BD59E7B3 Unknown module file: __cur_mp (__CUR_MP) world: Altis Prev. code bytes: 48 33 C0 4D 85 C0 7E 1F 48 8B 51 40 90 48 8B 0A Fault code bytes: F7 81 A8 00 00 00 00 00 00 80 74 02 FF C0 48 83 the fow mod is mine Any ideas what might cause this? thx! Share this post Link to post Share on other sites
Gunter Severloh 4063 Posted June 6, 2020 Need the whole rpt from your friend. Whats the mission as in whats in it in terms of number of enemy/AI ect,.? Using any scripts, if so what scripts, and or any code. Using any editor modules? Using FOW requires CBA_A3 are you and your friend running that? April 1st was FOW's last update, have your friend when he starts the arma3 launcher to do a repair on the mod to make sure there isn't any files corrupted or missing. An idea is give him your mission and have him host it via lan, and see if it runs on his end, and you try to connect. Share this post Link to post Share on other sites
gc8 977 Posted June 6, 2020 18 minutes ago, Gunter Severloh said: Using FOW requires CBA_A3 are you and your friend running that? it should not. where are u getting this info from? will look into the rest of stuff u said, thx! Share this post Link to post Share on other sites
Gunter Severloh 4063 Posted June 6, 2020 What FOW are you using so we're on the same page? Only one i know of is the WW2 mod Faces of War. Share this post Link to post Share on other sites
gc8 977 Posted June 6, 2020 10 minutes ago, Gunter Severloh said: What FOW are you using so we're on the same page? Only one i know of is the WW2 mod Faces of War. oh lol not that. I didnt know there was one with same abbreviation I mean this mod: https://steamcommunity.com/workshop/filedetails/?id=1981883271 But that should be stable The version my friend has crashes with can be downloaded from here: (Mod): https://drive.google.com/file/d/1WmLc8uP1WD2O-nTvy87C_lXfGrrzWiiv/view?usp=sharing You also need new mission files: https://drive.google.com/file/d/15AjeWEeHS9zNWMQvk2mJOaJusBu-eczA/view?usp=sharing personally I got no crashes when testing in dedi etc Share this post Link to post Share on other sites
Gunter Severloh 4063 Posted June 7, 2020 12 hours ago, gc8 said: The version my friend has crashes with can be downloaded from here: Seems he should be using the same version as you, if your using the one from steam and hes not, then that could be the issue. Share this post Link to post Share on other sites
Dedmen 2714 Posted June 9, 2020 https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/ <- Even if its mod caused, or even if I just close with "uh.. dunno" atleast have a report up so that if its a game bug, it can be fixed. Share this post Link to post Share on other sites
kremator 1065 Posted June 9, 2020 It seems that the crash is repeatable and reproduceable in the VANILLA 64bit executable .... in the editor, create a playable character and place the zeus game master. Start the scenario and place a pawnee (other choppers do the same!), now raise the height of the chopper and insta-crash to desktop. I've posted on the feedback tracker. 1 Share this post Link to post Share on other sites
Dedmen 2714 Posted June 10, 2020 16 hours ago, kremator said: I've posted on the feedback tracker. My "Sort by Newest" isn't finding a ticket about that. Share this post Link to post Share on other sites
kremator 1065 Posted June 10, 2020 I'll have a look later on. Share this post Link to post Share on other sites