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Vilas addons in A3 w.i.p.

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Yes we are begging you, give us more Polish army parts ,your mod ware the best  ( a piratów i złodziej w końcu i tak ktoś  powiesi 😄 jak to z nimi bywało ) sory for  Polish txt  

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i am making preparations to import some A2 stuff (never realeased before) 

but i have several issues (A3 AI seems to be worse than A2 AI):

 

aiproblem.jpg

in Arma2 they can turn turrret, here in A3 AI simply stuck on one side and cannot turn, no "scan horizon" order helps, they simply try to turn 360 degree while turret is limited , in Arma2 AI simply changes turn, here ? why ? 

we use several types of such gun-trucks which are not 360 degree but rear-gunner , and here AI cannot turn , why ? 
are "rear" turrets in this game working or not ? in A2 it works perfect (Hibneryt trucks, Pilica truck)

 

https://postimg.cc/gallery/Rt1YnZ3 + https://i.postimg.cc/cCrT80Kh/nsm.jpg

 

gallery of several new vehicles, some imported , some still in A2 

 

another problem in A3 - how to set turret on such truck that when i look trough optics sound of cannon is not silenced ?

when i look through scope - sound is silenced like turned into turret 

 

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On 8/7/2022 at 10:51 AM, vilas said:

i am making preparations to import some A2 stuff (never realeased before) 

but i have several issues (A3 AI seems to be worse than A2 AI):

 

aiproblem.jpg

in Arma2 they can turn turrret, here in A3 AI simply stuck on one side and cannot turn, no "scan horizon" order helps, they simply try to turn 360 degree while turret is limited , in Arma2 AI simply changes turn, here ? why ? 

we use several types of such gun-trucks which are not 360 degree but rear-gunner , and here AI cannot turn , why ? 
are "rear" turrets in this game working or not ? in A2 it works perfect (Hibneryt trucks, Pilica truck)

 

https://postimg.cc/gallery/Rt1YnZ3 + https://i.postimg.cc/cCrT80Kh/nsm.jpg

 

gallery of several new vehicles, some imported , some still in A2 

 

another problem in A3 - how to set turret on such truck that when i look trough optics sound of cannon is not silenced ?

when i look through scope - sound is silenced like turned into turret 

 

i cant wait 🙂 

 

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Sorry for asking Vilas but have you thought about merging your work with PSZ Polish Armed Forces? I feel like they can help you with porting them to A3 and honestly it would be wonderful if they could be included in the PSZ mod. Sorry if this question was asked before, I looked for a bit and couldn't find any similar questions. Thanks for everything you've made for the community your work is truly astonishing. I can't wait to see those vehicles in actions.

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Dobry wieczór. mam pytanie do vilasa, gdzie mozna pobrac, twojego moda na workshopie w internecie? lub pod jaką nazwą? 

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On 2/17/2023 at 8:59 PM, Arma_3_Lover said:

Dobry wieczór. mam pytanie do vilasa, gdzie mozna pobrac, twojego moda na workshopie w internecie? lub pod jaką nazwą? 

Mod jest tutaj na tej stronie do pobrania , poszukaj na wcześniejszych stronach 🙂 chyba 4 albo 5  . O tutaj https://onedrive.live.com/?authkey=!ANG1BS3hiFNyv-I&id=DDB7EBF2C0D1E701!110&cid=DDB7EBF2C0D1E701&parId=root&parQt=sharedby&o=OneUp

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Pictures look good! Look forward to seeing more of your Arma2 stuff in Arma3! Brdm-1 and V150 would be especially welcome!

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working on update:

 

https://postimg.cc/gallery/26Q1VCn

 

album : Rosomak with 12.7 turret (M3) , Rosomak medevac - new models with interiors as real as i could find sources 

some fixex , i have limited time but i will try to release update 

 

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On 3/12/2023 at 11:10 PM, vilas said:

Vilas, I can't wait for this update, It's going to be great!!!. And will Borsuk appear???

 

 

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