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El' Rabito

Autorun Exploits fix

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Since there are a few exploits and bugs with the Autorun function by default like interrupting the animation while using medics or being run over.
Here are some fixes for these problems.

- Disables Autorun in Territory. (VG exploit)
- Disables Autorun while playing russian roulette.
- Disables Autorun while in Combat. (Remove the first If statement (ExileClientPlayerIsInCombat) if you don't want to disable autorun in combat)
- Disables Autorun while doing certain animations to fix a animation skipping exploit.
- "Fixes" the "slide" bug while holstering a weapon and pressing autorun.
- "Fixes" the instant weapon draw while pressing 1 or 2 while autorunning and then pressing a movement button.

Download & readme: https://github.com/ELRabito/Exile-AutorunFixes

 

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Rabito say !! Make a override for ExileClient_system_autoRun_canAutoRun.sqf with the following code !! then its on exilemod "exile_client.pbo" , make it on mpmission under class CfgExileCustomCode

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Updated.
- Disabled Autorun while in combat.

- Disabled Autorun while playing russian roulette.

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Now work perfect El' Rabito, thank you very much 🙂

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Updated !

New features:

 

- "Fixed" the "slide" bug while holstering a weapon and pressing autorun.

- "Fixed" the instant weapon draw while pressing 1 or 2 while autorunning and then pressing a movement button.

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