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Chernarus Winter

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Hi all

 

I have recently changed from chernarus summer to chernarus winter for December and I now have an issue where chopping trees does not produce logs, I think this maybe due to the change of the model names of the trees.  Could anybody tell me how I can source the names of the trees please?

 

Many thanks

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You will have to add the new winter tree model names into class Woodsource in your mission > config.cpp
 

class WoodSource
    {
        name = "Trees";
        models[] =
        {
            " t_",
            " bo_t_",

            // A2 trees
            " str_",
            " Smrk_",
            " les_",
            " brg_"
        };
    };


Winter trees used in CUP Maps are coming from CUP Terrains Core > cup_terrains_winter_plants
So the only thing you will have to add is probably :
 

            // CUP Winter Trees
            "cup_t_"

 

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7 minutes ago, chernaruski said:

You will have to add the new winter tree model names into class Woodsource in your mission > config.cpp
 


class WoodSource
    {
        name = "Trees";
        models[] =
        {
            " t_",
            " bo_t_",

            // A2 trees
            " str_",
            " Smrk_",
            " les_",
            " brg_"
        };
    };


Winter trees used in CUP Maps are coming from CUP Terrains Core > cup_terrains_winter_plants
So the only thing you will have to add is probably :
 


            // CUP Winter Trees
            "cup_t_"

 

thank you very much Chernaruski, will give that a try this evening and report back. many thanks

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This is from my old mission file copy paste, worked with all trees

Spoiler

    class WoodSource
    {
        name = "Trees";
        models[] =
        {
            " t_",
            " bo_t_",

            // A2 trees
            " str_",
            " Smrk_",
            " les_",
            " brg_",

            //Winter Chernarus Trees
            "CUP_t_"
            
        };
    };

Hope this helps

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