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Archer_MT

Server: Object 4:188 not found (message Type_120)

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Hey Guys ,I got piles of  errors in the rpt files , i have no idea where these errors come from

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If I remember correctly , it has to do with the zombies/or other units despawn and how Arma handles missing/deleted/de-spawned , by external scripts, units.
Just ignore it. This bug goes back into 2009 , or even more.

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If it's spamming your logs a lot, it could effect server performance, one way to stop it is by using -noLogs in server startup parameters

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I wish there was a way to filter out specific logs strings. Using nologs is bad "for business" , if you still trying out things or changing stuff.

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hm I would be careful using this out of the box , wouldn't it mean it deletes the corpses including dead player corpses or ai corpses you want to loot later on? wouldn't it mean, you interfering with a built in garbage collector that is suppose to do this anyway?

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I have no idea  about these complicate problem。 There are hundreds of line object not found errors in the rpt  which may kill the performance. so i search around the forum and find this possible solution

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  On 10/27/2019 at 5:15 AM, Archer_MT said:

I have no idea  about these complicate problem。 There are hundreds of line object not found errors in the rpt  which may kill the performance. so i search around the forum and find this possible solution


Finish your server dev and like dave_beastttt said. Use -noLogs in server startup parameters.........

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Or even better have a small second server running just for debugging and testing 😉 when on live server -noLogs server startup command can be used.

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