Piloto_Spyke 14 Posted August 24, 2019 Hello, I am trying to use the "Key Frame Animation" to make a little cinematic but I have a doubt that I have not found anywhere. Context: I already have all the modules of the "Key Frame Animation" ready and the camera moves well with the modes: Animation, Move, Nothing. Question: How should the objective to look at be introduced? I understand that it goes in the Rich Curve module, Look input. But I just didn't understand its syntax. The description says: <EdenId, TargetObject> As default: [-1, <NULL-object>] If I have an object called Target_0 which is what I want to look with the camera, what should I do? Thanks in advance. Spyke Share this post Link to post Share on other sites
Larrow 2820 Posted August 24, 2019 Select Target_0 in Eden, open the debugConsole and type... get3DENEntityID(get3DENSelected "object" select 0) ...and press localExec, this will return the ID. Then just fill the Look At with... [#,Target_0] Where # is the ID returned in the debugConsole. 1 Share this post Link to post Share on other sites
Piloto_Spyke 14 Posted August 25, 2019 Wow thank you very much for your help. Share this post Link to post Share on other sites