Senor Dav3 0 Posted August 9, 2019 So, im trying to do my thing making a map and everything, then when i go to generate layers it throws me up this error https://gyazo.com/7e6be1efbd9454e8d22ff9f7c2f1f97f It used to say about not finding "P:/" at all but now it changed to the one mentioned up above. Yet when i load the layers.cfg file in it shows me a green check mark but then throws an error up. Shown in video here https://gyazo.com/aa0ad9a10ef6e64d4ed48da6fb5c8001 I will provide the script from the layers.cfg file below class Layers { class gdt_rock { texture = "Dave_First_Island\data\al_rock_co.paa"; material = "Dave_First_Island\data\al_rock.rvmat"; }; class gdt_gras { texture = "Dave_First_Island\data\al_gras.paa"; material = "Dave_First_Island\data\al_gras.rvmat"; }; class gdt_strbeach { texture = "Dave_First_Island\data\strbeach_co.paa"; material = "Dave_First_Island\data\strbeach_co.rvmat"; }; class Legend { picture = "Dave_First_Island\source\mapLegend.png"; ); ); class Colors { gdt_rock[] = {{255, 0, 0}}; gdt_gras[] = {{0, 0, 255}}; gdt_strbeach[] = {{0, 255, 0}}; }; }; Forgive me if there are any mistakes its just im not the best with this type of language in specific. But any questions or help would be sincerely appreciated, Thanks! Share this post Link to post Share on other sites
Senor Dav3 0 Posted August 9, 2019 Nevermind i got it sorted, it was just a typo, so if what people, just doublecheck your file, its always a typo that'll get ya Share this post Link to post Share on other sites
m1lkm8n 411 Posted August 9, 2019 Sort of. Do not use 4 layers that is for Arma 2. Its bit confusing the way they labeled things however you need to use either 5 layers or 6. Use 6 if you do not plan on using a sat norm mask. Check out out the pmc wiki for more details Share this post Link to post Share on other sites