chernaruski 338 Posted July 11, 2019 https://github.com/xstremebam/xsSpawn 4 Share this post Link to post Share on other sites
nagyszebi07 5 Posted December 29, 2019 On 7/11/2019 at 7:44 PM, chernaruski said: https://github.com/xstremebam/xsSpawn Hello,How to fix problem? (Worked scripts, but for some reason it indicates an error ,please check photo. https://imgur.com/a/WQBU56J Thanks Share this post Link to post Share on other sites
chernaruski 338 Posted December 30, 2019 @nagyszebi07 https://forums.bohemia.net/forums/topic/222189-dialog-mapwidthrailway-issue-since-arma-3-190-update/ Share this post Link to post Share on other sites
nagyszebi07 5 Posted December 30, 2019 @chernaruski Thanks!Worked Share this post Link to post Share on other sites
AnonymousWrex 1 Posted July 15, 2020 i dont get the UI at all as shown, folks are just spawning on the beach. any ideas? Share this post Link to post Share on other sites
Mick Partington 0 Posted July 15, 2020 Did u put thiss in the xsSpawnDefines.hpp access = 0; alphaFadeEndScale = 0.4; widthRailWay = 1; <<<<<<<<<<<<<<<<<< this alphaFadeStartScale = 0.35; colorBackground[] = {0.969,0.957,0.949,1}; colorCountlines[] = {0.572,0.354,0.188,0.25}; Share this post Link to post Share on other sites
AnonymousWrex 1 Posted July 16, 2020 yes, i did the railway width fix. i have since gotten past this error, however my new problem is that players now get stuck in the loading screens, however the server RPT seems fine, no errors that are causing hangups, scripts running for spawns and capture points, i just cant physically load into the mission as a client, unfortunately none of my players are available to see if they can or not right this second. Share this post Link to post Share on other sites
SilkySine 0 Posted October 4, 2020 Here's a current download with the railway fix https://github.com/PhantomA3Exile/ARMA-3-Exile/tree/main/xsSpawn-master Instructions included Share this post Link to post Share on other sites