stburr91 1009 Posted March 18, 2019 On 3/16/2019 at 9:49 PM, fat_lurch said: I seem to have the waypoints for setting up and executing a helocast working. The AI will also climb into their boat and wait for subsequent tasking. I think I'm going to hold off trying to make the AI driving the boat try to drive into the Chinook for recovery for now - I have a feeling the AI will not do that very well. That looks pretty good. And yeah, I think you're right, with the way the AI drive the boats (worse than they drive cars, as hard as that may be to believe), they aren't likely to be able to drive into the helo. 1 Share this post Link to post Share on other sites
fat_lurch 337 Posted December 2, 2019 I've picked this addon up again and I'm getting ready to release a Beta version. I've stripped back some of the more experimental parts for the sake of getting something out for Beta. Were folks planning on using this mostly in SP or MP? I have SP worked out, I'll need to throw some more time at it to see if things are all working in MP. 5 Share this post Link to post Share on other sites
b0dey 24 Posted December 2, 2019 SP here. Looking forward to giving this a go. 1 Share this post Link to post Share on other sites
stburr91 1009 Posted December 3, 2019 I play SP only. I'll try this out once released, it looks pretty cool. 1 Share this post Link to post Share on other sites
T. Ditch 472 Posted December 5, 2019 MP for me. looking forward to this coming out 👍 1 Share this post Link to post Share on other sites
fat_lurch 337 Posted December 6, 2019 I going to try to release this during this weekend. Initial supported aircraft will be the RHS UH-60s, RHS CH-47s and hopefully the vanilla CH-67 (Its been fighting me). The initial release will allow you to setup for helocast in the Eden editor. I'm working on testing in MP, then I should be able to release. Depending on timing, I may also try to sneak in the CRRC recovery feature for the CH-47. Thanks 3 1 Share this post Link to post Share on other sites
fat_lurch 337 Posted December 8, 2019 I found a small handful of MP bugs that I'm addressing. 1 Share this post Link to post Share on other sites
PotionSeller 22 Posted December 19, 2019 Any plans to allow for K-Casting with Yax and RiverX's H-60 Project? Also i essentially only play organized MP (Milsim/Realism whatever you want to call it) so it being available in MP would be amazing. Share this post Link to post Share on other sites
fat_lurch 337 Posted December 20, 2019 20 hours ago, PotionSeller said: Any plans to allow for K-Casting with Yax and RiverX's H-60 Project? Also i essentially only play organized MP (Milsim/Realism whatever you want to call it) so it being available in MP would be amazing. My plan is to add compatibility for most requested helos. Unfortunately it requires a bit of manual configuration for each asset. Can you send a link to the H-60s you're referring to? Thanks Share this post Link to post Share on other sites
Nichols 243 Posted December 20, 2019 8 minutes ago, fat_lurch said: My plan is to add compatibility for most requested helos. Unfortunately it requires a bit of manual configuration for each asset. Can you send a link to the H-60s you're referring to? Thanks Share this post Link to post Share on other sites
fat_lurch 337 Posted December 23, 2019 Sorry there's no release yet - this thing is fighting me EVERY !@#*&^T%$#@! STEP of the way... I'll have a bit of downtime away from work soon with Christmas coming up so hopefully I'll be able to get this pushed out. 3 Share this post Link to post Share on other sites
fat_lurch 337 Posted December 26, 2019 I've finally released a Beta: LINK Thanks all for your patience and support! 1 1 Share this post Link to post Share on other sites
PotionSeller 22 Posted December 26, 2019 Awesome to see man, can't wait to test this out with the unit. Happy New years! 1 Share this post Link to post Share on other sites
MattyIce01 57 Posted December 26, 2019 Congrats on the release, the wait is finally over! 1 Share this post Link to post Share on other sites