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hello all guys, greetings to all, I come here to ask for help, I am currently having a problem where the game is closing because there is a file description.ext, where it tells me that the file does not work, the route is this

 

#include "\Subs\scripts\line\UI\defines.hpp"

 

subs.pbo is my mod, and I'm loading it with the game launcher, I'm thinking the route is bad, but I've tried it with weapons and it works well, the problem is the game's launcher, what could be happening? please help

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5 hours ago, Barba-negra said:

hello all guys, greetings to all, I come here to ask for help, I am currently having a problem where the game is closing because there is a file description.ext, where it tells me that the file does not work, the route is this

 

#include "\Subs\scripts\line\UI\defines.hpp"

 

subs.pbo is my mod, and I'm loading it with the game launcher, I'm thinking the route is bad, but I've tried it with weapons and it works well, the problem is the game's launcher, what could be happening? please help

 

1. This belongs more in the moding section. 

2. You forgot to include what your mod's actual folder structure looks like

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I am a bit lost. Next, when you refer to the actual structure of the folders do you mean the location path of the hpp? Maybe it could be that the reading of scripts from mods is bad?

 

\Subs\scripts\line\UI\defines.hpp

 

that is the route that you currently have, is this how I can read a scripts from a mod or am I wrong?

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6 hours ago, Barba-negra said:

\Subs\scripts\line\UI\defines.hpp

 

class RscTitles
{
	#include "\Your_Mod_Name\Subs\scripts\line\UI\defines.hpp"	
};

 

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hello GEORGE FLOROS GR, What exactly should I put in the description? or in some part of the mod?

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If this is included in a mod then add this in the config of the mod , or if it is a mission , you need to add this in the description.ext

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thanks GEORGE FLOROS GR, I do not seem to close the routes well, it still does not work because I read the hpp, but it does not close the game, more or less I'm understanding

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6 minutes ago, Barba-negra said:

not yet solved :(,

 

Would you like to post your .hpp ?

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yes, the hpp is not mine, it's from someone else,

 

I'm trying to make you read these scripts from an add-on and not from the mission

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I think you could also ask how to do this from @jts , since it is his script.

So you want to create this script to an addon , right ?

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yes bro, what happens is that there is an hpp that is called from the description, then if I modify the route and place the scripts from a complement it passes what I said at the beginning, it says that the description does not work

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config.cpp - For mod (usually).

description.ext - For mission.

Remember to include any base defines (custom or default A3).

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I understand guys, for what I see is more complicated than I thought: /

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On 5.1.2019 at 4:30 AM, Barba-negra said:

there is a file description.ext, where it tells me that the file does not work, the route is this

You cannot include mod files from mission description.ext with missions that you exported from 3DEN.

BI Broke that with the release of 3DEN.

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On 5/1/2019 at 9:02 PM, GEORGE FLOROS GR said:

class RscTitles
{
	#include "\Your_Mod_Name\Subs\scripts\line\UI\defines.hpp"	
};

 

 

 

This was wrong becaue i thought that it has to do with RscTitles and it was not needed!

Thanks to @HazJ for the information !

 

so just :

 

#include "\Your_Mod_Name\Subs\scripts\line\UI\defines.hpp"	

 

On 6/1/2019 at 1:42 AM, Barba-negra said:

I understand guys, for what I see is more complicated than I thought: /

 

It's fine now , right?!  :f:

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14 hours ago, GEORGE FLOROS GR said:

 

 

This was wrong becaue i thought that it has to do with RscTitles and it was not needed!

Thanks to @HazJ for the information !

 

so just :

 


#include "\Your_Mod_Name\Subs\scripts\line\UI\defines.hpp"	

 

 

It's fine now , right?!  :f:

Yes, for now I still have it calling from the mission, I will add it as mod soon, thanks to all guys

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