Powerslide 0 Posted December 28, 2002 What is in the cpp of a unit tto make it's skill level higher? How would I adjust this? For some reason our Canadian units are poor aimers and very slow to respond. Share this post Link to post Share on other sites
CrunchyFrog 0 Posted December 28, 2002 Play around with these... accuracy=XXX; sensitivityEar=XXX; sensitivity=XXX; Default in OFP (civilian & regular soldiers) accuracy=0.250000; sensitivityEar=0.130000; sensitivity=1; But, I dont think you can adjust the "skill" in the config.cpp, but why should you be able to? Just adjust it in the mission editor is it that hard? Share this post Link to post Share on other sites
bn880 5 Posted December 28, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (CrunchyFrog @ Dec. 28 2002,12:22)</td></tr><tr><td id="QUOTE">Play around with these... accuracy=XXX; sensitivityEar=XXX; sensitivity=XXX;<span id='postcolor'> I was hoping that's how it was set up... goood. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">This is what Adolf is tech-stepping to<span id='postcolor'> ROFL Share this post Link to post Share on other sites